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Author Topic: WINDOWS OS FOR MIKOHN PSP  (Read 11970 times)
Slottex
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« on: January 10, 2009, 10:53:55 AM »

DOES SOMEONE KNOW WHAT THE NEWEST WINDOWS OS IS THAT YOU CAN RUN THE MIKOHN PSP ON. MY OLD SYSTEM WITH MILLENIUM WHICH I USE FOR EPROM PROGRAMING AND THE MIKOHN PSP IS ABOUT TO CROAK. WILL IT RUN ON WINDOWS XP?

THANKS DANNY
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jay
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« Reply #1 on: January 10, 2009, 02:57:05 PM »

Its almost more of a hardware question than an OS question.
Some people have it working on XP (me included) but you need a real serial support and the motherboard has to be able to deal with real-time hardware interrupts as PSP is a DOS program.
The newer motherboards all use a hardware abstraction layer and interpurt what needs to be done by processing calls from the OS. Since th DOS based PSP is not going to be using windows procedures calls it won't do any good.

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Slottex
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« Reply #2 on: January 10, 2009, 03:55:24 PM »

THANKS JAY, I BOUGHT A USED PC JUST FOR MY SLOT WORK IT HAS XP-PRO SO AS SOON AS MY OLD CRATERS ALL I CAN DO IS TRY IT. KARMA TO YOU FOR YOUR REPLY!

THANKS AGAIN!!!!!!!!!!
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stayouttadabunker
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« Reply #3 on: January 10, 2009, 09:01:31 PM »

I'm glad you got it going...Just for the record...
I use an older 2003 HP pavillion w/ XP and ONLY use it for PSP.
Found it to be a good place to save all my documents and slot info as well...It is NEVER online.
i use a good 8GB memory stick to transfer slot info from the online computer to the (offline) Pavillion.
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knagl
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Kevin


« Reply #4 on: January 13, 2009, 06:41:25 AM »

Danny-

Although I did it on an older computer, you should be able to do the following with almost any computer that has a floppy drive:
http://newlifegames.net/nlg/index.php?topic=105.msg431#msg431

With my boot disk (see that post), I can boot directly off the floppy into DOS, and then run PSP from the DOS prompt -- the normal OS of the computer shouldn't make a difference at all as it never gets booted.
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Slottex
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« Reply #5 on: January 13, 2009, 06:56:34 AM »

THANKS, I WILL GIVE IT A TRY! applause
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Rep
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« Reply #6 on: January 13, 2009, 03:41:50 PM »

It works fine on XP for me. I have an older laptop with a serial port, updated it to XP and it's good to go. Gotta love the old hand me downs, it sits next to my CHAMII+ and pretty much only gets used for PSP
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SAT (aka GANDHI)
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« Reply #7 on: January 14, 2009, 12:41:50 AM »

Mine works with XP too...

Below a picture of the little baby I bought couple years ago only for slots stuff.

Anyway, I have Knagl's post with his solution stored in the same folder where i have the PSP installer for further reference in case of any problem.  That's precious information.  Thanks for posting it.

K+ to all you


* psp_on_xp.jpg (25.98 KB, 418x479 - viewed 326 times.)
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« Reply #8 on: January 14, 2009, 02:00:19 AM »

I think mines an old Duron 800mhz, upped the ram from 256 to 512. I used this old laptop regularly til the next hand me down came along. The old "fix it and it's yours". So I got 2 that way, much faster and I use those now. Kept the old one tho, just left it right by the machine, works perfect and is plenty powerful enough for something like PSP
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SAT (aka GANDHI)
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« Reply #9 on: January 14, 2009, 04:00:42 AM »

.........and is plenty powerful enough for something like PSP

 rotflmao that's for sure mate  Tongue Out     Anything nowadays is powerful enough for something like PSP, even a cellphone.

It's amazing how fast technology is growing today...  I think Moore's Law is short for today's growing rate, should be modified to something like 6 months...

BTW, get ready for 3D TV / Video-Games in a short while (that's what CES showed last week)

Best Regards
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« Reply #10 on: January 14, 2009, 04:15:23 AM »

This is true, actually cell phones are probably way more than good ol PSP needs LOL I heard briefly about the 3D stuff. Technology is amazing, never stops! Smiley
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SAT (aka GANDHI)
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« Reply #11 on: January 14, 2009, 04:30:19 AM »

Copy/Paste what I read:

UPDATED: 3D is coming, and it's stunning

Opinion
By Rick C. Hodgin   
Monday, January 12, 2009 18:00
   

Opinion - Richmond (VA) - Anyone taking a step back and looking at the new gadgetry at this year's CES 2009 will be left with one undeniable reality: 3D is coming, and almost here. In fact, the technology is ready ... we just need the infrastructure and content.


In 2008, several companies - from computer graphics to television manufacturers - began working on effective, realistic 3D technology for consumers. Nvidia's recent announcement of their GeForce 3D Vision glasses may mimic older devices, but the accompanying software allows virtually every 3D video game in existence to be immediately rendered in more realistic 3D with alternating right/left eye images, and all without any gaming patches whatsoever. This technology works equally well for 3D images and videos - though they do require appropriate capture from a Wall-E-like twin-input device.

Beyond computers, several 3D television (called 3DTV, like HDTV) were on display at CES with absolutely stunning effects - if reports are to be believed. In fact, in HD form the 3D television samples shown brought a level of depth previously unimaginable to a home entertainment system. And several of these systems are available today. Several reviewers referred to it as "bringing science fiction into scientific reality."


How do they work? And what's coming to enable them?

The physical ability to view 3D images requires that the right and left eye see different pictures. Today, that is only possible from a single device using one of two methods - and both of them require that either contact lenses or glasses be worn.

The first method is called polarization. In a polarized design, an image for the right eye is presented with the polarized light at 90 degrees to the polarized light used for the left eye. The polarized glasses, which are little more than glass or plastic lenses coated with a polarizing layer, which are otherwise completely transparent and free from technology, are worn to filter out the signal for each eye. In this method, both images are shown simultaneously on the display - making the image all but impossible to see without the glasses (due to the bleed-over from each eye's point of view). With the glasses, however, the effects are absolutely stunning - full 3D in your living room which, no matter where you are seated, looks equally amazing - as the polarized coating for each eye blocks out the other eye's image.

Several animated movies coming out from Pixar will use this technique to woo audiences nationwide. Alternating left and right images will be displayed on the movie screen using polarized light. The reusable glasses, obtainable at the movie theatre, will filter out appropriately allowing our favorite computer animated characters to come to life in new ways. Pixar currently has 12 animated movies scheduled, and Disney announced back in April, 2008, that all future Pixar movies would be in 3D.

The other more common method today for 3DTVs and 3D monitors use alternating images at higher "frame rates." Typically, a 60 Hz refresh is used on LCD/TFT displays and TVs. On newer 3D models, a 120 Hz refresh is used with a right-eye image appearing 60 times per second, along with a left-eye image appearing 60 times per second. This maintains the 60 Hz cycle, but each eye sees each image for 1/120th of a second. By wearing glasses which alternate otherwise invisible LCD-based shutters very quickly, each eye sees only what it's supposed to see, and only for as long as it's supposed to see it. This has the effect of rendering the image in equally stunning 3D - though this system uses technology, is more expensive for the glasses and requires periodic recharging to be used.

The first solution may ultimately prove the most desirable because the glasses are fully passive, and because of that contact lenses can be worn making it more desirable in an office environment. In this method, only the lenses are coated with a polarized film at the factory at just the correct angles. There are no additional chips, circuits or batteries to this method. Such an approach is inexpensive and every member of the house or office can have one with little cost. The downside is that the polarized model requires a 3DTV or monitor with double the resolution - as both images must be displayed simultaneously. Suddenly, the 1080p TV becomes a 2160p TV with 4x the pixels crammed into the same space.

The technology we have today can do this, however expensively - and it can do it quite well. In five to ten years, such technology will be extremely commonplace and affordable. At that point we should begin seeing 3D Blu-ray movies, 3D broadcasts for both regular television shows as well as national and local news, as well as 3D Internet sites which are truly 3D experiences.

The only real question for our computer experience is how do we migrate the concept of multi-touch, something we're just now getting, into the concept of spatial-touch?

If history is any teller, this next phase of 3DTV and 3D computers (and related technologies like websites) will be rolled out much more smoothly than the transition to LCD and HDTVs. This is because technology has caught up with what's required to physically display the images. The only thing required now is that the consumer transition from non-3D to 3D. And with virtually every manufacturer displaying prototypes which are visually appealing (almost beyond words compared to regular TV), the reality is this technology won't take nearly as long to catch on because it is a mere extension of the existing HDTV technology, not a revamping of it.

If we consider the technology that's available today, such as generated characters like Emily now coupled to true 3D presentations on 3DTVs, then what future is it our children will grow up in? Many of us my age and older (around 40) have a baseline of analog TVs, four local channels, having to get up to change the channel (no remotes), no computers, no cell phones and no text messages in our youth.

Our children today are growing up at a point and time when technology can simulate virtually anything, and do so in such realistic manners that within a few years it will all be indistinguishable from reality ... it is a fully technological world we're moving into - and I would think that might be of concern to some of us.


UPDATED: January 13, 2009 - 8:51am CST
Following a reader's comment I wanted to clarify something about the uptake by consumers of 3DTV happening faster than that of LCD or HDTV.

The technology used for 3DTV is a mere extension of existing HDTV technology. It is not a solid replacement. Future 3DTVs will have the ability to switch back and forth between 3D and non-3D modes by remote control. This will allow future consumers to purchase 3DTVs when they do not intend to wear special glasses or contact lenses. This will allow the industry to get the TVs into the public's hands so that when those consumers do want to see 3D content they can wear glasses.

For most consumers, watching TV doesn't need to be a 3D experience. However, since technology is enabling that ability I find it very unlikely that we will be without 3D for long.

Of course, this is all my opinion. I could be wrong. And I very much look forward to reading your opinion.

-------------

From TG Daily

http://www.tgdaily.com/content/view/40964/128/
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« Reply #12 on: January 14, 2009, 04:54:30 AM »

Wow! Very sweet, sounds quite promising. Thanks for sharing the article K+ to you! Smiley
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jay
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« Reply #13 on: January 14, 2009, 02:40:09 PM »

I have also read about multi-layer LCD screens. So that glasses need not be worn. While this will produce depth I highly doubt it will produce the true effect of 3D as commented above.
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SAT (aka GANDHI)
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« Reply #14 on: January 14, 2009, 02:51:11 PM »

I do agree with you Jay....   The glasses getting dark so fast side by side is what really should give the stereoscopic effect... It manipulates our brain at very "low levels"

However, the multilayer LCD's sounds interesting as well   

My choice would be the glasses anyways  stir the pot / get cooking

Best regards
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jay
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« Reply #15 on: January 14, 2009, 03:03:56 PM »

I get headaches from the glasses.

I watched Journey to the center of the earth with 3d Glasses....and after an hour and a half my head was pounding. Mind you this could have been Brendan Frazer.
The experience however was duplicated when I was at M&M world in Vegas at their 3D show.

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« Reply #16 on: January 14, 2009, 03:31:08 PM »

I get headaches from the glasses.

LOL  .....  I haven't tried them yet, but I would really like to do so....    propeller

I guess it would be a whole new experience to play Call of Duty 4 or Gears of War using this technology    stir the pot / get cooking
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WWW
« Reply #17 on: January 14, 2009, 03:44:51 PM »

Mind you this could have been Brendan Frazer.

 bust gut laughing bust gut laughing bust gut laughing bust gut laughing bust gut laughing bust gut laughing

Dan #2
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