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| |-+  Bally 5000, 5500 and Others.
| | |-+  Bally 6000, Evo-Hybrid, Game Maker, Hopper plug
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Author Topic: Bally 6000, Evo-Hybrid, Game Maker, Hopper plug  (Read 9807 times)
cp
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« on: January 04, 2009, 03:06:26 PM »

For those of you who just have a Bally TITO (ticket-in/ticket-out) machines...have hopper problems and still want to play the machine....or while trouble shooting Bally machines and don't want to deal with the hopper... I'm posting pictures of the hopper plug with jumpers that allows you to play / work on while programming Bally machines.  I've used this with Bally 6000, Evo-Hybrids, and Game Makers.  I don't know for certain if this "jumper"  set up will work on 5500 or older Bally slots. So, I won't vouch if it will work for the "older" models.

Attaching pictures of an actual plug-in with jumpers attached.  Top picture is the "front"  of the plug-in as you would see it when inserted into the hopper plug.

If you don't have access to a Bally hopper plug in... I will also post picture of  "diagram"  of the hopper plug that is in the machine, with the connectors you would need to jump.


* P1040214.jpg (46.36 KB, 640x480 - viewed 310 times.)

* P1040211.jpg (58.24 KB, 640x480 - viewed 347 times.)
« Last Edit: January 04, 2009, 03:24:48 PM by cp » Logged
cp
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« Reply #1 on: January 04, 2009, 03:19:25 PM »

If you don't have access to a Bally hopper plug in... I will also post picture of  "diagram"  of the hopper plug that is in the machine, with the connectors you would need to jump.

View looking directly into the hopper plug
mounted in Bally Cabinet.  Jump 1-1 and
jump 2-2.  The "o" 's  are the individual "plug in"  connectors.

 top row has 5, then row of 3, row of 3, row of 3,  and bottom row of 5.
See picture for some more clarity.

        TOP

      o o o o o
        1o 2o o
          o 1o 2o
            o o o
        o o o o o

       BOTTOM



Disclaimer....Again...this jumper set up works on Bally 6000, Evo-Hybirds,  and Game Maker.  I do not know if it will work on "older"  Ballys.


* P1040214.jpg (46.36 KB, 640x480 - viewed 356 times.)
« Last Edit: January 04, 2009, 03:53:16 PM by cp » Logged
ricker
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« Reply #2 on: January 04, 2009, 03:26:52 PM »

cp,

This is for us dummies with hoppers and not TITO. Can this be used in lieu of hopper? It's use for us with hoppers and having no problems?

"while trouble shooting Bally machines and don't want to deal with the hopper... "

Thanks  Richard

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cp
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« Reply #3 on: January 04, 2009, 03:40:02 PM »

Yes... machine functions without hopper... HOWEVER... if you cash out... you will run into hopper error IF your hopper limit is not set to "0".

So, you can either set  hopper to 0   or    disconnect cashout  button/switch.
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ricker
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« Reply #4 on: January 04, 2009, 03:42:45 PM »

Thanks. Worth a couple K+. Would somebody else give cp some for this great info.
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tacman
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« Reply #5 on: January 04, 2009, 06:35:51 PM »

I'm on board with the K+ for that!

 Dan (tacman)
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« Reply #6 on: January 05, 2009, 03:11:30 AM »

I already gave him some this morning.  propeller
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