Welcome, Guest. Please login or register.
May 05, 2024, 10:46:56 PM

Login with username, password and session length
* Home Help Arcade Login Register
.
Pages: 1 ... 7 8 9 [10]

 91 
 on: March 10, 2014, 02:12:42 PM 
Started by poppo - Last post by Mozart
Not aware of anything other than Enhanced Validation and Redemption.
When I switch the primary SAS channel to 3 (rs232 port and using a straight usb-rs232), all works fine. Back to channel 2 and ttl, I only receive.

Do you know what else must be enabled? I can search for the equivalent in the KeyChip menu.

 92 
 on: March 10, 2014, 02:03:37 PM 
Started by poppo - Last post by poppo
Suggestions are welcome. I'm running out...


Not sure about the GK, but is it set up to actually accept the commands? I know on the S+ there are a few different settings that need to be enabled.

 93 
 on: March 10, 2014, 01:53:33 PM 
Started by poppo - Last post by Mozart
No go  no

I've pulled the VCC line (USB-TTL to pin 7 on the DCS) and wired an external 5v power supply (2A). So... from the external power supply, VCC on DCS pin 7 and ground on DCS pin 3 (which is shorted to pin 2, according to IGT manual). Pin 2 is still connected to GND in the USB-TTL.

This way, I'm powering the DCS interface independently and have a common ground. I can still receive data (machine SAS address) but nothing transmitted (nothing shows on COMM ANALYZER). The TX LED on my USB-TTL is alive, but the vgm does not react/receive.
When I pulled the external 5v power, I stop receiving, which tells me that the interface is properly powered.  Scratch Head
I've tried also using a pull up resistor (750) on the SDO line as instructed by the IGT manual. RX works fine, just to rule it out.

Suggestions are welcome. I'm running out...

 94 
 on: March 10, 2014, 02:12:02 AM 
Started by Venang - Last post by Venang
I am having trouble with my pot o gold 580 machine when powering up. When I turn it on, the box which says "No Signal" comes on for a quick second and goes straight to the power up test screen. It then loads to the game selection screen. If I was to either put money in the bill acceptor or touch the screen anywhere it would automatically black out the screen and goes back to the power up test screen again and again. I'm not sure if there's a loose connection or if the bill acceptor is the problem since it always happens when I insert a bill. Also after inserting a bill, the bill sometimes does not go into the money box and just lays on the outside of the box where its supposed to push in. If anyone has ever come across this issue and have resolved it, I would appreciate your expertise on it very much.

 95 
 on: March 10, 2014, 01:51:55 AM 
Started by David B Fowler - Last post by jim k-falls
Robert, I sent y some pages on hold and draw, I don't have a schematic for model 783, but read somewhere that its similar to a 891-1...I have multiple copies of this if you need one. jim k-falls

 96 
 on: March 09, 2014, 11:40:40 PM 
Started by David B Fowler - Last post by zinda
Thanks a bunch on that info, I saw the blue red wire and was wondering exactly how it was supposed to be utilized. I have more coin mechs and I see if I have anything that will work.
Got the entire machine apart and redoing the wiper boards right now, Finding many incorrect and extra wires that were run but a lack of any useful ones. nightmare starts with different colored wires run between beau plugs from reels to hopper! even sliced wires between them too! really makes for a confusing troubleshoot when wires are disconnected and left hidden in the loom that's wrapped with sticky old tape, or spliced mid run with a mismatched color wire. Jumpers on beau plug pins wires going in circles and don't even make a powered circuit, while the original wires lay disconnected right next to the useless new ones.  no Had to take a break for a few minutes.
 Thanks again

 97 
 on: March 09, 2014, 08:40:10 PM 
Started by slotmani - Last post by rjpohl
I think it's oh 4 screws that hold the top box sides on.  It's really pretty easy. 

 98 
 on: March 09, 2014, 08:38:11 PM 
Started by slotmani - Last post by slotmani
WOW, thanks, I think I will just paint the old one instead of changing it.

 99 
 on: March 09, 2014, 07:52:00 PM 
Started by slotmani - Last post by rjpohl
You have to take off at least one side panel. 

 100 
 on: March 09, 2014, 07:49:30 PM 
Started by slotmani - Last post by slotmani
Does any one know how to take off the top front chrome trim??? I took off the four screws and it still won't come off?? There must be a trick to it??  Thanks

Pages: 1 ... 7 8 9 [10]

If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.092 seconds with 15 queries.