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**Reel Slots** Gaming Machines => IGT S and S-plus Reel Games. => Topic started by: StatFreak on September 16, 2008, 08:36:30 AM



Title: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:36:30 AM
ORIGINALLY STARTED BY:  Rickhunter
Original Post Date:  April 09, 2006, 09:44:56 PM

Thanks to the observations of Captainhappy, there's another inter S-Plus crossover.  You can use a Double Jackpot Haywire chip on your Double Diamond Game and get haywire action.  Just use the same reel strips, glass, and a Double Jackpot Haywire chip of your choice and happy haywirin'.

Just make sure your Double Diamond game has the strips that are all alike, because there are certain Double Diamond Games that use 3 different strips.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:44:30 AM
Reply #1 on: April 10, 2006, 04:46:15 PM
Brian

Very cool idea... Would it have all the haywire sounds?  Do you happen to know what the Double Jackpot Haywire SS numbers are?

- Brian


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:45:33 AM
Reply #2 on: April 10, 2006, 04:51:38 PM
Cactusjack

Use the IGT PE-PLUS and S-PLUS On Line Game Bible Hyper link above and navigate through the different coin types and Game Titles.  You will find all your answers there.

It is next to the ON LINE FAQs above.

CJ


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:46:05 AM
« Reply #3 on: April 10, 2006, 04:54:22 PM »
brian

Thanx!!!


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:46:46 AM
« Reply #4 on: April 10, 2006, 04:58:07 PM »
idesign

Yes, the sounds would be the same.  For 3 coin chips get SS4263 to SS4268, 2 coin are SS4269 to SS4273.  Like CJ says you can look them up on the NLG Online Bible.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:47:23 AM
« Reply #5 on: April 10, 2006, 05:13:22 PM »
Cactusjack

Opps.  Sorry, I didn't address the sound question.  Thanks idesign.

Now, I guess there is another game kit I need to purchase!!!

CJ


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:48:58 AM
« Reply #6 on: April 19, 2006, 02:46:06 AM »
CaptainHappy

OK Happy Campers!

Well, I got some of the tax stuff out of the way, so I got to play!

First I have to say that it was lousy at first after I got it installed as it wiped out all of my machine settings, and I also lost progressive and Bill Validator as well. (I had been testing some bad boards, so it may have left some residual garbage in the motherboard??? If this is possible???)

I was using my haywire machine which already has a type 2 game chip, so all I did was replace the reel chip with a SS4263  97.417 (97.345) 12.307 (72)AAA 800/1600/2500 (8) 320/640/960 (24) 8.13. {This info is from the online game bible, and it is described really well on the SP and SS described link in the above "S-Plus Set up Instructions" online FAQ. (By the way:   :3- :3- :3- :3- :3- Great job on all of the stuff guys, the newbies don't really know what a good resource this site is, and how much it has progressed since the early days some 6-7 months ago! Everyone keep participating and posting as that helps keep the energy and improvements coming, and makes this the best site around!!!)}

I was testing the machine to make sure that everything seemed to work ok, and then I was going to go in and redo all of the settings, enable the progressive functions, and also get the bill validator re-enabled. The out of nowhere and many pulls of nothing, a few good pays happened! Last thing I wanted as I did not want too many credits on the machine as I still needed to do the other settings! it was cool though, and the HYBRID GAME I came up with does work great with mysterious Haywire pays, and also the sounds and everything!   ;D ;D ;D :3- :3- :3- :38- :38- :38- :39- :39- :39- :43- :43- :43- :88- :88- :88-

I was maybe going to make a label for the award glass that said something like Watch for Mysterious Haywire Pays! Then all of the sudden a light bulb came on in my head... this is a "hybrid" game of sorts, so why not Mix the glass... I like the idea, and the result is attached:
 
CaptainHappy


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:51:35 AM
« Reply #7 on: April 19, 2006, 04:52:11 AM »
bronconut7

Great work!  The machine looks fantastic and very inviting!   :89-  And you are right about this site.  I have enjoyed it very much and have always received great responses and advice.  Thank you New Life!!!   :71-


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:54:15 AM
 Reply #8 on: April 20, 2006, 11:18:58 PM »
pewetro

Hi!

I am new here and my knowledge about slots are not big. I have a little stupid question: What is a Haywire? What are the special effects?

Best regards
Peter


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:54:51 AM
« Reply #9 on: April 20, 2006, 11:39:47 PM »
CaptainHappy

Hi!

I am new here and my knowledge about slots are not big. I have a little stupid question: What is a Haywire? What are the special effects?

Best regards
Peter

The Haywire function is a fun and popular feature of a few games. It is a feature that seems to come up randomly after the machine has been played, but it is actually a function programmed into the chips to occur.

It starts to go "HAYWIRE" as if the machine is malfunctioning. The reels start to respin and repeat the pay that you got from one to many times! While it does this it plays some funky sounds. To the player it seems like a random malfuntion that is in their favor.

If you search on the board there is another thread that has someone explaning how it is described in the PAR sheets, if you can't find it let me know and I will find it.

When I first got my Haywire machine and I was testing it it HAYWIRED... I had never seen it before so I thought that it was a bad motherboard or something, and then I "took my head out of my  :58- and realized what just happened!  :5- :5- :5-

What you see described above is a "hybrid" of a couple games. Double Diamond Haywire is an actual S-2000 game, but it never was a S+ game.  :8- :8- :8- The good news though is that I discovered that you can get the Haywire feature with a regular double diamond game by substituting a double jackpot reel chip.... It has been a fun find! I do think that the straight Haywire game had more excitement and hit more often though...... But I like to have something unique that few others have!!!  :89- :89- :89-


Speaking of unique... If I can only get further on my 9 Line Triple Diamond project!!!! (If anyone has an affordable set of reel strips (or other glass and parts needed as I only have Slant Top Award glass right now) let me know, they are the same as the 3 and 5 line: Strip #'s 84896000, 84896100, 84896200. The last couple attempts at strips showed up and the were wrong!)


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:55:49 AM
« Reply #10 on: June 30, 2007, 04:31:32 PM »
brichter

OK Happy Campers!

Well, I got some of the tax stuff out of the way, so I got to play!

First I have to say that it was lousy at first after I got it installed as it wiped out all of my machine settings, and I also lost progressive and Bill Validator as well. (I had been testing some bad boards, so it may have left some residual garbage in the motherboard??? If this is possible???)

I was using my haywire machine which already has a type 2 game chip, so all I did was replace the reel chip with a SS4263  97.417 (97.345) 12.307 (72)AAA 800/1600/2500 (8) 320/640/960 (24) 8.13. {This info is from the online game bible, and it is described really well on the SP and SS described link in the above "S-Plus Set up Instructions" online FAQ. (By the way:   :3- :3- :3- :3- :3- Great job on all of the stuff guys, the newbies don't really know what a good resource this site is, and how much it has progressed since the early days some 6-7 months ago! Everyone keep participating and posting as that helps keep the energy and improvements coming, and makes this the best site around!!!)}

I was testing the machine to make sure that everything seemed to work ok, and then I was going to go in and redo all of the settings, enable the progressive functions, and also get the bill validator re-enabled. The out of nowhere and many pulls of nothing, a few good pays happened! Last thing I wanted as I did not want too many credits on the machine as I still needed to do the other settings! it was cool though, and the HYBRID GAME I came up with does work great with mysterious Haywire pays, and also the sounds and everything!   ;D ;D ;D :3- :3- :3- :38- :38- :38- :39- :39- :39- :43- :43- :43- :88- :88- :88-

I was maybe going to make a label for the award glass that said something like Watch for Mysterious Haywire Pays! Then all of the sudden a light bulb came on in my head... this is a "hybrid" game of sorts, so why not Mix the glass... I like the idea, and the result is attached:
 
CaptainHappy





So, I've done the same thing, with a peculiar quirk: Sometimes I'll hit a double diamond, or 2 double diamonds with no pay? Have you seen this, and if so, any idea why? The physical reel strip listing is the same, so not sure what's causing this. I'm using an SS4264.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:56:59 AM
« Reply #11 on: June 30, 2007, 04:51:18 PM »
StatFreak

So, I've done the same thing, with a peculiar quirk: Sometimes I'll hit a double diamond, or 2 double diamonds with no pay? Have you seen this, and if so, any idea why? The physical reel strip listing is the same, so not sure what's causing this. I'm using an SS4264.

I checked the PARs for both DJ Haywire and Double Diamond. Neither should pay for one or two Double symbols with blank(s). DJ/Ch/xx combos pay, but not DJ/~/~ combos or DJ/DJ/~ combos.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: StatFreak on September 16, 2008, 08:58:46 AM
« Reply #12 on: June 30, 2007, 04:59:38 PM »
brichter

So, I've done the same thing, with a peculiar quirk: Sometimes I'll hit a double diamond, or 2 double diamonds with no pay? Have you seen this, and if so, any idea why? The physical reel strip listing is the same, so not sure what's causing this. I'm using an SS4264.

I checked the PARs for both DJ Haywire and Double Diamond. Neither should pay for one or two Double symbols with blank(s). DJ/Ch/xx combos pay, but not DJ/~/~ combos or DJ/DJ/~ combos.

/Kyle's Mom's voice from South Park/

What What Whaaat??!!?!



<edit>

Just checked the PAR, you're right! Me and the kid are too used to Triple Diamond!  :72- :72- :72-


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: FOXSSLOTS1 on June 08, 2009, 10:18:31 PM
do you need to change the SP chip as well? 


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: brichter on June 09, 2009, 12:07:53 AM
Yup.

Haywire games are type 2, Double Diamond is type 0.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: OhioGaming on June 09, 2009, 01:17:59 AM
The reel strips need to be offset also.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: brichter on June 09, 2009, 02:50:53 AM
I beg to differ, I did not need to offset offset my reel strips.

Barry, I'm running an SP1274 and SS4270 for this.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: CaptainHappy on June 09, 2009, 04:55:41 AM
I am pretty sure that I did not have to do an reel strip offset either, but it was along time ago when I discovered this crossover! (Wow time flies!!!)

CaptainHappy  :95-


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: OhioGaming on June 09, 2009, 11:50:31 AM
It has been a long time since I have done this also and for some reason I thought it required a reel offset .. my apologies .. don't want to confuse anyone.

Here is a list of S2000 themes that can be used in the S+ .. http://newlifegames.net/nlg/index.php?topic=120.0 (http://newlifegames.net/nlg/index.php?topic=120.0)



Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: brichter on June 09, 2009, 02:06:03 PM
It has been a long time since I have done this also and for some reason I thought it required a reel offset .. my apologies .. don't want to confuse anyone.

Here is a list of S2000 themes that can be used in the S+ .. http://newlifegames.net/nlg/index.php?topic=120.0 (http://newlifegames.net/nlg/index.php?topic=120.0)



From that list:

Double Diamond Haywire (2 or 3 coin game) = Double Jackpot Haywire (reel offset) <== credit to the Cap'n


Looks like there may be some confusion caused by that. It seems an offset is required going from S2000 DDH to S+ DJH.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: FOXSSLOTS1 on June 09, 2009, 02:14:43 PM
so if I understand everyone I can change my dd 3cm ss to SS4268 the sp to SP1274 and if my dd strips are all the same number (no offest needed) - I will be a HAPPY CAMPER?


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: brichter on June 09, 2009, 02:19:17 PM
I don't know how happy a camper you'll be with an 85% chip, but it'll work... :88- :89-


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: gaugeguy on March 07, 2013, 12:26:23 AM
Ok,  I am a little new to this but I have a S+ double diamond machine 3 quarter. The chips are SP 1271 and SS 3632. If I were to do the hybrid, it seems that I need both the real chip and the game chip? I'd like to add the haywire feature so i just want to verify what I need. It seems to be a SP1274 Game Chip and SS4263 Reel Chip.


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: Ron (r273) on March 07, 2013, 01:30:35 PM
Ok,  I am a little new to this but I have a S+ double diamond machine 3 quarter. The chips are SP 1271 and SS 3632. If I were to do the hybrid, it seems that I need both the real chip and the game chip? I'd like to add the haywire feature so i just want to verify what I need. It seems to be a SP1274 Game Chip and SS4263 Reel Chip.


You will need a Type 2 game chip such as SP779.

Ron (r273)


Title: Re: Turn your Double Diamond Game into a Haywire!!!
Post by: stayouttadabunker on March 08, 2013, 01:35:53 PM
Holy Thread Revival Batman!   :213-
I thought everyone knew how to do this by now! :72-