Title: s2000 Red White and Blue 5 line question Post by: bhinkley on March 23, 2012, 01:50:52 PM I am working on a custom 5 line Red White and Blue s2000 machine. I am wondering if there is more than one pay table depending on software or if they are all the same. I am getting the software, but don't have the glass so I am custom making a glass for myself and need to know what amounts to put in for the payouts.
Title: Re: s2000 Red White and Blue 5 line question Post by: stayouttadabunker on March 23, 2012, 08:20:00 PM I think if you Googled pictures and photos of that game - you'd get quite a few shots of the award glass payouts.
Also, you might be able to pull up a picture of one on IGT.com? Title: Re: s2000 Red White and Blue 5 line question Post by: bhinkley on March 23, 2012, 09:09:45 PM Thanks. I have a photo of one already. I was just trying to find out if they all have the same payouts. I verified today that they do.
Title: Re: s2000 Red White and Blue 5 line question Post by: cowboygames on March 23, 2012, 09:29:18 PM Are you making your own glass out of neccessity or curiosity?
Title: Re: s2000 Red White and Blue 5 line question Post by: bhinkley on March 23, 2012, 09:31:37 PM A little of both, but more necessity. I am also looking to find out if there is a way to get and view what the prom chip programming is to see how it is written and maybe eventually create my own one of a kind slot machine. Any ideas?
Title: Re: s2000 Red White and Blue 5 line question Post by: Foster on March 23, 2012, 10:05:16 PM The S2000 uses a EPROM for the Base chip which is a 27C4096 or 4002 the version IGT uses is a One Time Programmable version made without the erase window.
The EPROM holds about 7 different paytables - actually different payback percentages that are created using 7 different virtual reel strip lists that translate down to one physical reel strip list I have not studied the S2000 base chip structure to figure out what is where it might not be easy because the Base Chip is 16 bit wide and does the byte order follow Intel byte order low byte, high byte or high byte, low byte. |