Title: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 02:55:41 AM (For game specific sound, a DSVxxxxx program corresponding to the game theme must be installed on a multimedia lite board II).
Ok, if you have the multimedia lite board II, I am lost by this XXXXX notation..... would the DSV for Phantom of the Opera be notated as follows? DSV Phantom of the Opera? Instead of DSVXXXXX? OR...is there an actual 5 digit number for Phantom of the Opera? Also if for example if you have a Phantom of the Opera game, and you only have the DSV00042 simm installed you will get generic sounds and not sounds that were meant for the Phantom of the Opera theme? Sorry for confusing anyone.. I simply dont understand what "XXXXX" in the manual means.. It has to be spelled out for me AND written out for me in detail or I need a picture book. :279- Title: Re: For game specific sound, a DSVxxxxx program Post by: CaptainHappy on June 07, 2012, 07:15:32 AM (For game specific sound, a DSVxxxxx program corresponding to the game theme must be installed on a multimedia lite board II). Ok, if you have the multimedia lite board II, I am lost by this XXXXX notation..... would the DSV for Phantom of the Opera be notated as follows? DSV Phantom of the Opera? Instead of DSVXXXXX? OR...is there an actual 5 digit number for Phantom of the Opera? Also if for example if you have a Phantom of the Opera game, and you only have the DSV00042 simm installed you will get generic sounds and not sounds that were meant for the Phantom of the Opera theme? Sorry for confusing anyone.. I simply dont understand what "XXXXX" in the manual means.. It has to be spelled out for me AND written out for me in detail or I need a picture book. :279- All IGT part numbers are 8 characters or numbers... When someone uses DSVxxxxx, the x's are basically place holders. SO a "42" sound SIMM is a DSV00042 officially in IGT's system. Some use DSV42, but that is more like slang, and not fully correct. The SIMM for Phantom of the Opera is DSV00004. I am not sure what sounds you will get with a DSV00042 with that theme as it varies with different themes as to what you will actually get from a DSV00042, but you will definately not get Phantom sounds without the specific SIMM. Hope that helps clear it up... CaptainHappy :95- Title: Re: For game specific sound, a DSVxxxxx program Post by: stayouttadabunker on June 07, 2012, 02:06:41 PM Excellent post Capt! :3-
I hope that helps clear up some of the "slang" lingo language everyone's using here. :89- Now, WTF is a DBV BA doing in a 3CM5R9L TDWC S2K? jk! :-) LOL Title: Re: For game specific sound, a DSVxxxxx program Post by: staz on June 07, 2012, 02:18:16 PM is there more then one dsv for a top dollar? i hate the noise it makes when you load the money in it....... now i keep it on legacy.....maybe theres another dsv witha better dound loading the money in the machine?
Title: Re: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 02:50:18 PM (For game specific sound, a DSVxxxxx program corresponding to the game theme must be installed on a multimedia lite board II). Ok, if you have the multimedia lite board II, I am lost by this XXXXX notation..... would the DSV for Phantom of the Opera be notated as follows? DSV Phantom of the Opera? Instead of DSVXXXXX? OR...is there an actual 5 digit number for Phantom of the Opera? Also if for example if you have a Phantom of the Opera game, and you only have the DSV00042 simm installed you will get generic sounds and not sounds that were meant for the Phantom of the Opera theme? Sorry for confusing anyone.. I simply dont understand what "XXXXX" in the manual means.. It has to be spelled out for me AND written out for me in detail or I need a picture book. :279- All IGT part numbers are 8 characters or numbers... When someone uses DSVxxxxx, the x's are basically place holders. SO a "42" sound SIMM is a DSV00042 officially in IGT's system. Some use DSV42, but that is more like slang, and not fully correct. The SIMM for Phantom of the Opera is DSV00004. I am not sure what sounds you will get with a DSV00042 with that theme as it varies with different themes as to what you will actually get from a DSV00042, but you will definately not get Phantom sounds without the specific SIMM. Hope that helps clear it up... CaptainHappy :95- Thank you captain for making my day here! I vote for a sticky on this. So how can we find the numbers for each of these games? Also.. are there more games than in this particular list? THEME SPECIFIC S2000 GAMES (For game specific sound, a DSVxxxxx program corresponding to the game theme must be installed on a multimedia lite board II). Beetle Bailey’s Roll for Rank Big Times Pay Big Times Pay Wild Cherry Bonus Times Pay Chainsaws & Toasters Cigar Aficionado Classic 7s Cleopatra Cup O’ Joe & Donuts Double Diamond Run Double Diamond Evel Knievel I Dream of Jeannie Jekyll & Hyde Leopard Claw Magic Mirror Monty Python Mystical Diamond Spin Phantom of the Opera Richard Petty Spam Super Spin Sizzling 7’s Super Mag 7’s Titanic The Munsters Tabasco The Mummy Top Dollar Lucky Roll Triple Stars Slotto Whale Song Wild Wolves Wild Thing II Wild Thing III Title: Re: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 02:51:44 PM Excellent post Capt! :3- and what does "APE" stand for?I hope that helps clear up some of the "slang" lingo language everyone's using here. :89- Now, WTF is a DBV BA doing in a 3CM5R9L TDWC S2K? jk! :-) LOL Title: Re: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 02:53:10 PM is there more then one dsv for a top dollar? i hate the noise it makes when you load the money in it....... now i keep it on legacy.....maybe theres another dsv witha better dound loading the money in the machine? bump for staz here..anyone? Title: Re: For game specific sound, a DSVxxxxx program Post by: stayouttadabunker on June 07, 2012, 03:49:00 PM Staz,
I wonder if you can get somebody that has a DSV SIMM burner to put the bill acceptor sounds on your DSV sound card like this? Listen to the sounds when I throw a $20 bill in the machine at 0:24 seconds into the video clip I made last year...>>> http://www.youtube.com/watch?v=3FYMTHbRvVM (http://www.youtube.com/watch?v=3FYMTHbRvVM) Title: Re: For game specific sound, a DSVxxxxx program Post by: Ron (r273) on June 07, 2012, 04:13:22 PM FYI here is an alphabetical list of DSVs. It shows two different ones for Top Dollar game.
ALPHABETICAL S-2000 DSVs 100 OR NOTHING DSV00023 21 GAMBLER SG208 DSV00086 BIG TIMES PAY DSV00051 BIG TIMES PAY MEGABUCKS DSV00147 BITZ & PIZZAS SG261 DSV00111 BNS TIMES PAY SG219 DSV00089 BONUS SIZZLING 7'S DSV00015 CHAINSAWS/TOASTERS DSV00005 CIGAR DSV00003 CLEOPATRA DSV00043 CRYSTAL SEVENS DSV00038 DBL DIA FREE SPIN SG200 DSV00082 DBL RED,WHT&BLUE DSV00024 DBL TRP DIA DELUXE SG420 DSV00130 ELVIS VIVA LASVEG SGW284 DSV00091 ENCHANTD UNICOR SG214 DSV00084 EVEL KNIEVEL DSV00041 FAM FEUD FST MNY SGW245 DSV00070 FAM FEUD TRP RND SG245 DSV00079 FORT KNOX SG402 DSV00118 FORT KNOX SG402 DSV00126 FUNNY FRUITS SG422 DSV00110 HOT TOP DOLLAR DSV00183 GOLDEN DRAGON SG313 DSV00108 I DREAM OF JEANNI DSV00018 I DREAM OF JEANNIE SGW439 DSV00125 I LOVE LUCY N HLW SGW425 DSV00090 JEKYLL & HYDE DSV00014 JEOPARDY SGW441 DSV00129 KING CASH SG285 DSV00073 KING CASH DSV00165 LEOPARD CLAW SG251 DSV00116 (older) LIZ TAYLOR DAZZLIvSG254 DSV00099 LUCKY HEARTS SG266 DSV00133 LUCY'S RUMBA SWG282 DSV00103 MAGIC MIRROR SG251 DSV00071 MARILYN SOUND SGW288 DSV00075 MEGABUCKS DSV00008 MGJKPTS JEOPARDY DSV00010 MNY MAD MARTIANS SG285 DSV00101 MONTY PYTHON DSV00036 MUMMY DSV00019 MUNSTERS DSV00020 MYSTICAL DIA SPIN SG251 DSV00074 PHANTOM OPERA DSV00004 PINBALL SG285 DSV00085 PIR TRP DBL STARS SG433 DSV00134 QUACK SLOT SG285 DSV00102 QUARTERMANIA 5X DSV00083 REGIS' CASH CLUB DSV00033 RICHARD PETTY DSV00021 RUN FOR YOUR MONEY SG269 DSV00115 SILVER STRIKE DSV00077 SINATRA $.25 TDD DSV00059 SINATRA $.25 TDD DSV00060 SINATRA $.25 TDD DSV00062 SOUND CARD SG251 DSV00114 SOUND SG267 DSV00132 SOUND SGW355 DSV00135 SOUND SGW358 DSV00106 SOUND SGW405 DSV00123 SOUND SG535 DSV000187 SPR SPN SIZZLIN 7 DSV00058 SUPER MAG 7 SG251 DSV00076 SURF CITY DSV00150 TABASCO VS S2000 DSV00022 TEMPLE OF TREASURE DSV00141 THE PRICE IS RIGHT SG394 DSV00121 SNDF TITANIC DSV00002 TITANIC DSV00006 TOP DOLLAR SG285 DSV00078 TOP DOLLAR SG305 DSV00127 TRP DIA DLX CH SG285 DSV00100 TRP LUCKY 7'S DSV00013 TRP STAR SLOTTO SG234 DSV00093 UNO SG291 DSV00053 V S2000 SLT SNDCR DSV00027 V S2000 SLT SNDCR DSV00028 V S2000 SLT SNDCR DSV00029 V S2000 SLT SNDCR DSV00030 V S2000 SLT SNDCR DSV00031 VISION S2000 SLOT DSV00026 VISION S2000 SLOT DSV00042 WHALE SONG DSV00040 WHEEL OF FORTUNE SWG282 DSV00105 WILD THING DSV00016 WILD WOLVES DSV00035 WOF 2 DBL DIA DSV00009 WOFII TRIPLE STAR DSV00092 Ron (r273) Title: Re: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 04:54:00 PM according to the manual list... "Double Diamond Run, & Double Diamond"
has a specific simm but I can't find one for Double Diamond? Is there one, or do I just use a "DSV00042?" I guess by that not all theme specific games have theme specific sounds...some do..some dont...kinda nuts if you ask me... Title: Re: For game specific sound, a DSVxxxxx program Post by: CaptainHappy on June 07, 2012, 07:43:35 PM is there more then one dsv for a top dollar? i hate the noise it makes when you load the money in it....... now i keep it on legacy.....maybe theres another dsv witha better dound loading the money in the machine? Staz, I just had a thought here... You said that your machine used to do the dollar amounts on the bonus, but now it only does credit amounts. I know that you changed the SG chips to get multi-denom so that you could feed in the Bejamins like you desired. Here is what I am wondering now that you say you are on the Legacy Sounds... maybe that changed the bonus sounds? Maybe try to change the sounds to enhanced or whatever the other options are and try it for a while to see what the bonus sounds are like? I know it is a long shot, and the game chip change may have been the culprit, but this is worth trying in my opinion! CH :95- Title: Re: For game specific sound, a DSVxxxxx program Post by: osso12 on June 07, 2012, 11:51:23 PM as per the sticky:
SG (Stepper Game or GME) Chips: "Roughly the equivalent of a S+ "SP" (or GAME PROM) chip. The SG chips are the operating system of sorts for the S2000 games, and many support multiple game "types", using similar type definitions (Type 0 = generic, no nudging, no respin, etc. -- Type 2 = Haywire, Type 5 = 4th of July, etc.). Per r273's post below, it may also store legacy sounds, control reel lights, coin validation, hopper operation, nudge and Haywire operation." So I am thinkin' the same thing Captain. Title: Re: For game specific sound, a DSVxxxxx program Post by: staz on June 08, 2012, 02:03:43 AM is there more then one dsv for a top dollar? i hate the noise it makes when you load the money in it....... now i keep it on legacy.....maybe theres another dsv witha better dound loading the money in the machine? Staz, I just had a thought here... You said that your machine used to do the dollar amounts on the bonus, but now it only does credit amounts. I know that you changed the SG chips to get multi-denom so that you could feed in the Bejamins like you desired. Here is what I am wondering now that you say you are on the Legacy Sounds... maybe that changed the bonus sounds? Maybe try to change the sounds to enhanced or whatever the other options are and try it for a while to see what the bonus sounds are like? I know it is a long shot, and the game chip change may have been the culprit, but this is worth trying in my opinion! CH :95- i have it on the prefered sounds, they are pretty much the same as other sg chips but when the guy says 1st offer 2nd offer, and so on its in credits....... im thinking maybe its in credits cuz those sg chips are multi denom so in order to have multi denom on top dollar the bonus round has to be in credits......so im thinking if i can find single denom sg chips for top dollar that would support the split screen on the vfd and let me put the benjis in to equal $500 a credit if it would change the bonus to say it in dollar amounts.......i wish someone can just make a tito board that would allow you to use tickets without a pc hookup, that would solve all my problems lol...... cuz honestly i was playing the machine today and it gets old feeding it 3000 for 3 pulls....lol this vid was in prefered sound not legacy..... i wish soneone on here had a top dollar to compare notes lol.... http://www.youtube.com/watch?v=GpBhSHnEIGo (http://www.youtube.com/watch?v=GpBhSHnEIGo) Title: Re: For game specific sound, a DSVxxxxx program Post by: stayouttadabunker on June 08, 2012, 02:21:29 AM ...and it gets old feeding it 3000 for 3 pulls.... You LIKE putting money into it? :129- :128- Lemme me give you a clue dude...most people LIKE getting money OUT of a slot machine...you're weird man! :72- :262- Title: Re: For game specific sound, a DSVxxxxx program Post by: staz on June 08, 2012, 02:25:21 AM ...and it gets old feeding it 3000 for 3 pulls.... You LIKE putting money into it? :129- :128- Lemme me give you a clue dude...most people LIKE getting money OUT of a slot machine...you're weird man! :72- :262- :208- :208- :208- thats true always enjoy playing high denom machines even at the casino thats why im in debt to my ass lol :208- any luck finding that connector? Title: Re: For game specific sound, a DSVxxxxx program Post by: stayouttadabunker on June 08, 2012, 02:31:43 AM No...I didn't find you a 10-pin Molex Micro Fit connector housing for your counter jumper but I will place an order for some
tomorrow morning to get you offa my azz.... :200- Title: Re: For game specific sound, a DSVxxxxx program Post by: staz on June 08, 2012, 02:34:07 AM thanks buddy :259-
Title: Re: For game specific sound, a DSVxxxxx program Post by: stayouttadabunker on June 08, 2012, 02:35:56 AM You're welcome man.
I gotta get some other stuff anyways so I can get some of those 10-pin ones too. Gimme about a week to get them in okay? Title: Re: For game specific sound, a DSVxxxxx program Post by: staz on June 08, 2012, 02:46:13 AM okk sounds good......
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