Title: Mikohn Super Controller and GameKing help Post by: Mirage_Chaser on September 27, 2012, 04:07:55 PM So I am trying to make a IGT three level poker progressive. I already have a few machines on a single level progressive and it works great. I thought that to setup the other levels all I need do is setup the controller and keychip the games.
So step one is adjusted JP1 and JP2 on the controller using the PSP program, without keychipping the machines I made sure it incremented at the right rate and it looked great. Then I went to keychip the first machine and though it sees level one, it does not show level 2 or three in the link area. Both are at 0 when there should be some value. I tried again on the next machine and still no love. Also as I already made a topic for the display I thought I would add it here, I want to signal out each level to its own progressive sign and I was hoping that someone would know the pinout for J5. But maybe some one out there has the manual?? Any help would be greatly appreciated... MC Title: Re: Mikohn Super Controller and GameKing help Post by: 4 Deuces on September 29, 2012, 01:38:15 PM Hi MC! :88-
Mikohn Super Controller ... isn't that the same thing as a CON2? If so, the manual is over 2MB (even after zipping it), so I can't upload it (I tried). I can try to email it to you if you want to email me or PM me with your email address. J5 pinouts are described on page 8. Hope that helps! Please post progress with pictures! Fun project! :71- :Dave Title: Re: Mikohn Super Controller and GameKing help Post by: 4 Deuces on September 29, 2012, 01:47:42 PM You can download from here ...
http://rudysdeals.com/index.php?route=product/product&product_id=622 (http://rudysdeals.com/index.php?route=product/product&product_id=622) Title: Re: Mikohn Super Controller and GameKing help Post by: Mirage_Chaser on September 29, 2012, 01:51:29 PM I am not sure about the con 2 but it is worth a shot... PM sent
Thanks for your help and I will post some pictures and progress as soon as I can make some... ha ha |