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**Reel Slots** Gaming Machines => IGT S and S-plus Reel Games. => Topic started by: MikeCamp on November 04, 2012, 11:35:13 PM



Title: Question regarding error 21
Post by: MikeCamp on November 04, 2012, 11:35:13 PM
Hello all,

I may have bitten off more than I can chew here but anyway here we go.  Saturday I bought a kit for a S-Plus machine, son is going to UT and thought he would like a nice surprise when he got home for thanks giving.  Instead of using one of my old S-Plus machines to put it in I decided I would look for another old S=Plus to install it in.  Found a old Barcrest Hit the Top machine that was pretty clean but had problems with the upper game and nobody could fix it.  Was told the bottom of the game worked well.  Bought it.  Top was in pieces so i took that out of the machine and powered it up.  Get a 21 error, have opened and closed the door multiple times it won't clear.  All I'm looking for is a machine to put my game in, its a hook em horns game which I'm told is based on a 5x game.  I have the new game eprom for that but don't want to start installing anything until I figure out what this 21 error is doing.  Also gonna have to install a light in the top box after removing all the Barcrest stuff that was up there.

FYI - Glass and real strips are in great shape if anyone is interested.

Need help to get this thing up and running.

Mike


Title: Re: Question regarding error 21
Post by: proten on November 04, 2012, 11:52:35 PM
On a S+ machine a code 21 is coin optic error.
Check the optics below the coin acceptor and
try turning the reset key on the right side of the machine.


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 04, 2012, 11:57:04 PM
^^^Coin-In optics error^^^ he means the little board under the coin comparitor...might be something blocking the eyes or a loose harness connection too!
Check the coin hopper optics too - sometimes ( ur not going 2 believe this...lol) a strand of human hair is stuck in there!  :72-


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 12:02:55 AM
I will learn to be more complete in my description.  It appears that this machine no longer has a coin comparator in it, in fact the only way to get credits in is thru the BV.  I'm gonna try to make this a money in credits only machine.  The coin head is missing, the coin comparator and rest of the coin mech is missing.  There is currently a .25 hopper in the machine but my plans are to not use it.  Maybe this 21 error is nothing more than a mis configuration due to the canibalization of the machine that has taken place.  As I've told you guys times before, I'm pretty new at this stuff and does not take a whole lot to get me off track.  So I really do appreciate the patience you folks have shown as well as the very good information you have provided.  Sorry I'm such a noob at this stuff but hopefully with each hurdle I'm learning a little.

Mike


Title: Re: Question regarding error 21
Post by: Oscar Pompa on November 05, 2012, 12:08:39 AM
to clear it  Open/close  the door

its your optic board connect it??

try to clean the optics it doesnt matter if you dont use the coin acceptor, just to pass the error

 :103-



Title: Re: Question regarding error 21
Post by: Buzz on November 05, 2012, 01:53:04 AM
Mike On a S+ you can open and close the door until your blue in the face and not clear a error, that's a trick to clearing a S 2000.

Just for grins how about installing a coin optic from one of your other machines and see if the 21 goes away. Me I've never seen a S+ without coin handling so I don't know how to fool the machine that's it's there. ( I know how on a S 2000 )

Mike  What are the numbers on your SP and SS chips for the new game ?? ( one of us may have a backup chip for you )


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 02:26:38 AM
The new game is supposed to run on a 5X machine, think the chip I have is a SS6273.  I'll have to see if I can get the coin optic from one of the other machines :)  Learning is always and adventure.

Thanks for the advice,
Mike


Title: Re: Question regarding error 21
Post by: cowboygames on November 05, 2012, 02:32:52 AM
There's no comparitor bypass plug for an S+? Where's  knagl when you need him?


Title: Re: Question regarding error 21
Post by: Buzz on November 05, 2012, 02:42:12 AM
MikeCamp  I looked in the Bible and it is 5 X Pay. SS6273 is 92.40 % and a SS6271 is 97.42 %  both of them are available.


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 05, 2012, 12:43:10 PM
There's no comparitor bypass plug for an S+? Where's  knagl when you need him?

Of course there's an S+ CC Bypass Plug!
I posted this up years ago guys!
It plugs right into the door harness...>>>


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 05, 2012, 12:58:32 PM
Basically, pins #2, 4, 6, and 10 are tied up.
I twisted them together and threw some solder so they don't come apart.
Your S+ can become coin-less and yet still use the bill acceptor if you want.

Here's a blown up picture showing the exact pin-out locations on the Molex plug I made.
Click on photo to enlarge if needed...>>>


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 01:03:30 PM
Very helpful, since i don't have one of those plugs I'll see what I can do directly on the harness.  Very much appreciate the info great knowledge. K+

Mike


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 05, 2012, 02:10:41 PM
Ok then, on the door harness side, the four wires you need to tie up are:

#2   (Orange w/Black Stripe)
#4   (Orange w/Red Stripe)
#6   (Orange w/Yellow Stripe)
#10 (Doubled Solid Green wires)


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 10:33:30 PM
Ok, so I "engineered" a couple of pieces of wire to put into the Coin in cable to try and emulate what stayouttadabunker said above.  Still got a 21 but after I closed the door it thought for a min then changed to 64.  I still have the original chips in the machine.  SP979 and SS8834.  I have cleared the top of the cabinet that of all Barcrest crap, only thing left is that crazy looking cable that connects to the bottom.  No hopper, no coin mech, just bill validator, 3 reels, and boards.

In searching on here it appears that 64 error may be somehow tied to player tracking in a barcrest and some cable that has been removed.  I just want a simple splus machine to put this Texas Longhorn game in, trying to do it cheaply but I guess with cheap comes lots of headaches.

Any ideas?

Mike


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 10:47:32 PM
Am I just screwed because of all the extra junk the barcrest machine had in it?  I'm sure I can rip out more but don't want to rip to the point that I have removed to much stuff.  I have a couple of pictures of the guts of the thing if anyone thinks posting those would help.

Mike


Title: Re: Question regarding error 21
Post by: dale on November 05, 2012, 11:07:32 PM
There really is very little Barcrest 'crap' that has to be removed to make it an S+. After you slide out the Top Box you have a wire harness on the left side that is just the 6th button for the Bonus round that goes straight from that harness to the button. On the right side the Top Box harness goes to the com board, a ground wire, the lower power supply and the speakers in the coin tray. From the Comm board you have a harness that plugs into J9 and J12 on the mother board. The Barcrest addition is really very simple. All you have to do is add a light up on top, remove the slide tray and you have an S+.


Title: Re: Question regarding error 21
Post by: cowboygames on November 05, 2012, 11:09:25 PM
If you still have the barcrest chips installed it'll probably still look for the top box equipment


Title: Re: Question regarding error 21
Post by: MikeCamp on November 05, 2012, 11:31:22 PM
That's good to hear, sounds like I can remove a couple more unwanted wires and I'm set.  I'm told my new kit is based on a five times quarter machine of which I have anew SS reel chip to install.  Will I need to replace the game chip as well if so what chip will I need for that?

Thanks
Mike


Title: Re: Question regarding error 21
Post by: MikeCamp on November 06, 2012, 02:23:35 AM
Well removed some more wiring, pulled the reel chip out and installed my reel chip in its place now I'm getting a error 68.  Sounds like I may have answered my own question, will have to replace the reel chip and game chip :(  Still getting errors but at least they are different ones :)  Not sure what non-compatable data prom means but another opportunity to learn.

Thanks again for all who have helped, you are some good people.  Don't forget to cast your vote tomorrow and thing right :P

Mike


Title: Re: Question regarding error 21
Post by: knagl on November 06, 2012, 05:31:56 AM
The new game is supposed to run on a 5X machine, think the chip I have is a SS6273.

I wouldn't worry about the errors until you get the proper SP and SS chip in there.  Your SS6273 is, as Buzz said, a 5 Times Pay chip -- now you just need any old SP chip that will run a Type 0 game (most of them will), and not the Barcrest SP979 chip that you have in there.

This might be one of the occasions where it wouldn't hurt to run a clear chip first, but it shouldn't be necessary.  Get a proper SP chip to go with your SS chip, and you should be good to go.


Where's  knagl when you need him?

I'm blocked from NLG at my new job ("Blocked: Games") so I'm still around, but not on here 24/7 as much.   :60-


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 06, 2012, 12:35:33 PM
I just wanted to say that the error code [64] is a Barcrest specific code emanating from your SP979 chip.
Basically, it's looking for the topbox computer which you've removed.
I would suggest an SP731 or the more common SP1271 for your S+ in order to play regular SS reel chip games.
Placing an ad in the Classifieds section of NLG will nail you a chip - be sure to pick up a SET chip as well so you can enable the bill acceptor.

May I ask, is your MPU a 10MHz or a 16MHz board?
It easy to tell the difference...the 10's have the blue volume potentiometer dial on top of the circuit board.
If not, you will need to pick one up from the vendors that browse the Classifieds as well.


Title: Re: Question regarding error 21
Post by: MikeCamp on November 06, 2012, 12:55:15 PM
Thanks for the info guys, I'm handing out Karma like a mad man because you are all so helpful.  Stayoutta... The board I have does not have a volume control on it  :279-  I will add a picture.  This is killing me, I like things to get done and ordering parts over the internet takes days, I found another local guy, the one I bought the kit from, I'll see if he has the other chip that I can get quickly.

Thanks again folks,
Mike


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 06, 2012, 12:58:00 PM
Yup...u have a 16MHz MPU board there...give me a minute.
I will do a test on my test machine to see if an SP1271 will work on a 16meg board ( I don't think so)
I'll report back in a few.


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 06, 2012, 01:10:38 PM
Nope, it won't work on a 16MHz MPU Mike,
I tried both an SP731 and an SP1271 - I get uncooperative reels.
The game will NOT go into their "maiden spins", rather I get discombobulated reel errors.
Your going to have to pick up a 10MHz MPU board to run your 5XPay game.

Remember, you going from an enhanced S+ with a Barcrest setup that has the latest game TYPES ( Before they made the S2000)
to an older, fairly common TYPE 0 game - there will be a few changes you need to do.


Here's a short video clip I made for you...>>>

http://www.youtube.com/watch?v=C7X3N4n8p0s (http://www.youtube.com/watch?v=C7X3N4n8p0s)



Title: Re: Question regarding error 21
Post by: MikeCamp on November 06, 2012, 01:41:13 PM
Man that is bad news for me but also at least now I'm not banging my head against the wall trying to figure out why nothing will work.  Ok, so I'll find me a 10MHz board and the other chip I need.  Is there anything in the case that would keep that from working?  The reels themselves look almost new and the inside of the case is very clean.  Sounds like my cheap machine is gonna end up costing me some cash.  I found a sizzling 777s 5x, 10x Haywire round top S2000 with a stand for 450 today, hope this old machine does not end up costing me that much :(

Thanks again for your wisdom because I don't have that much hair left to give.

Mike


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 06, 2012, 03:26:55 PM
If you look at the "Bible" for the Bonus Sizzling 7's and the Haywire games - those use specific SP chips other than your 5XPay.
The other games are of a different TYPE.

See this...>>>

http://www.newlifegames.net/spset/gametypes.htm (http://www.newlifegames.net/spset/gametypes.htm)

add...>>> I didn't realize that you're looking at S2000's now...that's a totally different platform, but it's like comparing apples and oranges...S2000's are able to use SP chips but were NOT designed for that really - the S2000's normally use different software chips.


Title: Re: Question regarding error 21
Post by: MikeCamp on November 06, 2012, 03:40:12 PM
Oh, not looking for S2000 for this application.  I just have the collecting of machines bug so I'm keeping my eye out for decent deals.  I'm really looking for a S2000 Round Top Triple Double Wild Cherry but I'm putting that on the back burner until I get this little project machine taken care of.

Mike


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 06, 2012, 03:48:34 PM
ok,
then you need to posted a WTB ad for a few things to get this up and running.
1). one working 10MHz S+ MPU board.
2). An SP731 with the accompanying SET015 chip.
3). A Clear chip...you may or may NOT need it in the future.

May I ask, does this S+ have a coin hopper? It might be worth a trade?
I may be interested in all the Barcrest parts you've removed?
PM me if you want.


Title: Re: Question regarding error 21
Post by: MikeCamp on November 06, 2012, 04:04:53 PM
It has a hopper but no coin mech.  I've asked out local guy if he has that and how much.  Right now I'm using a home made plug as you suggested to get past that 21 error.  Let me get past some of this and we can discuss the Barcrest parts.  I like the glass and think it may be worth something the internal parts don't care about those but also have no clue if they are any good or not.

Mike


Title: Re: Question regarding error 21
Post by: Buzz on November 06, 2012, 09:13:26 PM
Bunker  Are you saying there isn't not one SP type 0 chip that will work on a 16 meg board ?? ( Wish I knew what I did with my SP chart )


Title: Re: Question regarding error 21
Post by: MikeCamp on November 07, 2012, 01:26:22 AM
Baby Steps is the order of the day.  Ok, picked up a new CPU board 10Mhz with a SP831 chip, installed my SS6273 chip.  Put it in the system, powered it on and error code 12.  Took out the board, swapped with a known good battery put it back in and got the normal assortment of 61, 65-2, etc... got those all cleared and light was not on the Bill validator (I don't have coins so got out the Set Chip).  Went thru the process to turn on the BV and set the denom to .25.  Powered it all off, put the game chip back in and powered it back up.  Reels spun, insert coin light lite, bill validator light came on.  I was ready to ... well lets just say I was pretty happy with myself.  Pull out a dollar, insert it and it spit it back out at me.  Tried numerous dollars, does not like any of them.  Below is a picture of the BV.
Sticker on the left says:  ID022/23  WBA  V1.26-O2H  Sticker on the right says:  91701200  REV A  9.98.  I think you can see the front what it sayes.

Any ideas why she won't take my money?

So close but yet so far.

Mike


Title: Re: Question regarding error 21
Post by: cowboygames on November 07, 2012, 02:52:25 AM
Do you have credit limits set?


Title: Re: Question regarding error 21
Post by: Buzz on November 07, 2012, 03:03:56 AM
It could be the micro switch on the cash box door. You know I would almost rather have my dilly wacker caught in a zipper than to cut a wire, but those two need to be cut and connected togeather.


Title: Re: Question regarding error 21
Post by: MikeCamp on November 07, 2012, 12:17:52 PM
Buzz, I'm not sure, I tried to go into the game last night and setup the settings as outlined in the most popular settings for home users.  Seems like for this chip SP831 the menu's are a little different.  I'll do some more digging.  I'm almost there, just a couple small step left to go.

Thanks for all y'alls help.
Mike


Title: Re: Question regarding error 21
Post by: knagl on November 07, 2012, 12:30:29 PM
His cash box switch is fine. The validator wouldn't attempt to take a bill if it thought it was open (the machine would think the main door is open and wouldn't enable the validator).

Are you trying a $1 bill in good condition? I would not try any other denomination besides a $1 for now. Does the validator hold the bill for a second or two before it rejects it, or does it reject it immediately? Does the Insert Coins light flash at all during the process?


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 07, 2012, 12:58:43 PM
Bunker  Are you saying there isn't not one SP type 0 chip that will work on a 16 meg board ?? ( Wish I knew what I did with my SP chart )

To answer Buzz's question above...
I think there are very, very few SP chips of TYPE 0 that work with the 16MHz board.
The only ones that I see on my list are:

SP1019 TYPE 0,1,4,5 16MHz ID023 SET077/SET078   $0.01/0.05
SP1145 TYPE 0,1,4,5 16MHz ID023 SET088/SET089/SET090/SET091  $0.01/0.05
SP1147 Unverified (no other info at this time)
SP1272 TYPE 0,1,4,5 16MHz

The only ones I've ever tested on a 16MHz MPU board was the SP1019, and the SP1272...I have not tried the other 2 listed.
I know for sure that the SP1019 works for TYPE 0 reel chips on the 16MHz MPU...
I don't remember how the SP1272 works but that SP number sticks in my head for some reason.
I think because it's so close to the more popular SP1271 used often on 10MHz TYPE 0 games.


Title: Re: Question regarding error 21
Post by: CVslots on November 07, 2012, 02:35:08 PM
It could be the micro switch on the cash box door. You know I would almost rather have my dilly wacker caught in a zipper than to cut a wire, but those two need to be cut and connected togeather.

Wow...that sounds painful... :111-


Title: Re: Question regarding error 21
Post by: MikeCamp on November 07, 2012, 04:29:51 PM
knagl - The bill goes in and immediately comes right back out.  The light on the BV goes off while the bill goes in.  The Insert Coins light stays steady.

Mike


Title: Re: Question regarding error 21
Post by: Jim on November 08, 2012, 08:12:45 PM
from the picture it appears that you have a WBA-11,  if memory serves me right, that unit could select between a IDO-22 and IDO-23, perhaps thats why your unit will not accept the money?

check what position switch 1 is set at. (on the right side of the transport unit, there should be a dip switch with 8 switches )  toggle switch 1 to the other position and give it a try.


Hope this helps

Jim 


Title: Re: Question regarding error 21
Post by: MikeCamp on November 08, 2012, 08:38:49 PM
Thanks Jim,

Gave it a shot, switched switch 1 from off to on, opposite of what it was.  No joy :(  Probably something in my setup is wrong but I just can't find it because I'm not real good with the S-Plus setup.

Mike


Title: Re: Question regarding error 21
Post by: MikeCamp on November 13, 2012, 05:23:19 PM
 :244-  Well got the BV issue resolved on this machine.  Bought a couple other machines this weekend and one of them had a similar bill validator on it, yesterday I tried swapping transport and all, would not fit, today after reading I learned you could pull the acceptor head so I swapped that piece and now my machine is sucking up dollar bills at a rate equal to those machines in good old Las Vegas.  Just glad I have the key to the door :)  My project is almost done.  Now get my coins working on it and a light installed in the upper box and it should be done.

Thank you all for your help,
Mike


Title: Re: Question regarding error 21
Post by: stayouttadabunker on November 14, 2012, 01:34:34 PM
Ah! That's good news Mike!  :136-
Always happy to hear a fellow member get their machine running the way they want to!  :89-


Title: Re: Question regarding error 21
Post by: MikeCamp on November 25, 2012, 01:24:58 PM
Here is a picture of the machine after I got the bill validator working and the coin mech installed.  Its been a big hit.

Thanks to all for your help, could not have done it without ya!

Mike