New Life Games Tech Forums

General NLG Chat => NLG Members Users Request. => Topic started by: stayouttadabunker on March 03, 2009, 08:08:24 PM



Title: ST0001 PSR
Post by: stayouttadabunker on March 03, 2009, 08:08:24 PM
I have a weird chip that came with a kit....ST0001 would anyone have a PSR for this tournament chip?
First one to send it wins a free machine from Joey!  :96-


disclaimer: don't believe a word I say... :72-(just kidding....)


Title: Re: ST0001 PSR
Post by: jay on March 03, 2009, 09:39:36 PM
I have a St0002


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 04, 2009, 12:35:26 AM
Merci beaucoup monsiuer! Allez Kudo's! :131-  I wonder where's the ST0001 though? oh well...they're all pretty much close.

Funny thing is while I'm typing all this,I get these red ,squiggely underlines.My computer knows even less French than I? :103- 


Title: Re: ST0001 PSR
Post by: StatFreak on March 04, 2009, 12:37:46 AM
I checked and ST0002 is all I have as well.


Title: Re: ST0001 PSR
Post by: Brianzz on March 04, 2009, 12:43:15 AM
At least the non-tournament game is 88% on ST0001 as opposed to 78% on the 0002


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 04, 2009, 02:06:30 AM
there's so much white,gooey adhesive on it...I'm not sure what to clean it off with to read the lettering underneath the stuff.


Title: Re: ST0001 PSR
Post by: a69mopar on March 04, 2009, 02:21:10 AM
I'll check tomorrow to see if I have it

I'm on my iPod
W


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 04, 2009, 12:54:34 PM
Using a citrus solvent made by Royal Chemicals called "Speedy Peel" on a paper towel and rubbing at the adhesive, I was able to discern what used to be printed on the chip....The white printed ink is nearly fully gone though...turns out that it's a "AM27C64" I'll be able now, to confidently throw it in my reader without fearing of corruption....whew! :96-


Title: Re: ST0001 PSR
Post by: a69mopar on March 05, 2009, 12:54:38 AM
I have the chip but not the psr.  here is the info I have on it.

ST0001 -   APPROVED FOR:      AZ, CO, CT, IA, LA, MI, MO, MS, MSI, SD, IN

   SS3634      (GAME 1)   95.08%   3 CM -   DOUBLE DIAMOND
   PG0115      (GAME 2)   999.376%      GOLD MOUNTAIN
   TPAW:   800, 1600, 2500P         VICTORY
                  Paytable 126A
Thanks,
Wayne


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 05, 2009, 01:33:43 AM
Yes,
Thanks mopar!, I combined it with a SP1137 (Montana credits/Euro)
Awful fun to play in the 5 min racing tournament mode, a 20 second break to look at each other's results then Bang! 60 more seconds left to play and to try and stay ahead or catch up!
I had got two identical kits from April and set them up....and friend and I had a blast with it... :89-
Your heart starts racing a little when the timer is ticking down and you're a little behind your opponent...
she beat me with like 6 seconds to go with a nice hit as I died when my clock ran out....
we experimented also with even less credits to begin with, which made it more exciting because now you watch your credits nearly run out before the timer.
The correct PAR sheet would be nice to have...the only person in the world that might have one is dear ozzy in india? :103-



Title: Re: ST0001 PSR
Post by: StatFreak on March 05, 2009, 02:13:08 AM
The PAR sheet for regular play is easy, because it's simply SS3634.  You can make your own sheet for the tournament portion. I did it for my ST0060 since no one had that either. It's tedious, but simple and straight forward.


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 05, 2009, 02:22:04 AM
thanks Stat!  I may try to attempt that....but not right now...lol :96-


Title: Re: ST0001 PSR
Post by: StatFreak on March 05, 2009, 02:42:53 AM
So I won't post how then?..  :103-  ...   :128-   ...  :8-  ... Okay, you twisted my long-winded arm!  :97- :97- :97- :97-

Just in case anyone else cares:

Basically, take a sheet of paper and make a column or two numbered from 1 to 72 (because this game is a 72 stop theme). Depending on your SP chip, you can recall from 5 to 20 of the most recent games played using the jackpot key. It's part of the bookkeeping system.

You can't see the virtual stops of the tournament game using the test option 5, so what you have to do is play in tournament mode, but interrupt the tournament every 5-20 spins (see above) with the jackpot key.

Then go through each of your last spins. The machine will show you which virtual stops were picked for each reel for each spin. Simply write the results down on your sheet of paper (for example, if you got a single bar on reel two and it reads virtual stop #47, then you would write 1B on line 47 for reel 2.) Once you exit bookkeeping mode your tournament will resume normally. Interrupt it again after the next set of spins. Keep doing this until the whole sheet is filled out. You can take shortcuts because the virtual stops are in the same order as the physical stops, so once you get a border you can fill in the rest without seeing the results occur.

Once you've got the virtual stops mapped out, it's just a simple matter of doing the math.


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 05, 2009, 07:56:38 PM
Okay, Now that wasn't easy....It took me the better part of the afternoon to find all the virtual stops that way....argh!!!



Worksheet for ST0001                              
1   7   7   7      37   2B   2B   2B      
2   1B   1B   1B      38   7   2B   7      
3   1B   1B   1B      39   1B   7   1B      
4   1B   1B   1B      40   1B   1B   1B      
5   1B   1B   1B      41   1B   1B   1B      
6   1B   1B   1B      42   1B   1B   1B      
7   1B   1B   1B      43   1B   1B   1B      
8   1B   1B   1B      44   1B   1B   1B      
9   1B   1B   1B      45   1B   1B   1B      
10   1B   1B   1B      46   1B   1B   1B      
11   1B   DD   1B      47   1B   1B   1B      
12   1B   DD   1B      48   1B   DD   1B      
13   1B   DD   1B      49   1B   DD   1B      
14   1B   ~~   DD      50   1B   DD    1B      
15   DD   3B   DD      51   1B   3B   DD      
16   DD   3B   ~~      52   DD   3B   DD      
17   DD   3B   3B      53   DD   3B   3B      
18   ~~   3B   3B      54   DD   3B   3B      
19   3B   3B   3B      55   3B   3B   3B      
20   3B   3B   3B      56   3B   3B   3B      
21   3B   3B   3B      57   3B   3B   3B      
22   3B   3B   3B      58   3B   3B   3B      
23   3B   3B   3B      59   3B   3B   3B      
24   3B   CH   3B      60   3B   2B   3B      
25   3B   CH   CH      61   3B   2B   3B      
26   3B   2B   CH      62   3B   2B   2B      
27   3B   2B   2B      63   3B   2B   2B      
28   CH   2B   2B      64   2B   2B   2B      
29   CH   2B   2B      65   2B   2B   2B      
30   2B   2B   2B      66   2B   2B   2B      
31   2B   2B   2B      67   2B   2B   2B      
32   2B   2B   2B      68   2B   2B   2B      
33   2B   2B   2B      69   2B   2B   2B      
34   2B   2B   2B      70   2B   2B   2B      
35   2B   2B   2B      71   2B   2B   2B      
36   2B   2B   2B      72   2B   2B   2B   


Title: Re: ST0001 PSR
Post by: StatFreak on March 05, 2009, 10:54:13 PM
Uh, something's a little weird there. :103-  It might be correct, but are you sure that they only mapped one blank out of the 11? You should see only one or two positions at most for each blank (should be one each), but every physical stop should still have been represented at least once... I've only done two of these, so it's possible that your map could be right.


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 05, 2009, 11:05:59 PM
yes, The reels only stopped on three blanks... I found that weird....also...the middle 1B on the 47th stop alternated with DD,  3 times out of 4. So I wasn't sure if I should put DD or 1B....the first time it stopped there, I wrote down 1B, but DD showed up there 3 times later.  I have no clue what to make of this...oh well, I just put it up should we find a real (PAR) sheet later on...BTW,  April didnt have a PAR to match.


Title: Re: ST0001 PSR
Post by: StatFreak on March 06, 2009, 12:13:18 AM
That is really odd because it's not even a nudge game; just a type 0.  I have no explanation either..  :79-

K+ for posting the stops. :3-  That map would pay on just about every single spin.  :25-


Title: Re: ST0001 PSR
Post by: stayouttadabunker on March 06, 2009, 01:02:13 AM
You're right on the money about it paying almost every spin too...
it's amazing...lol ...I wish I ran into a real slot that did that at a casino!