Title: Game Disabled - Hopper Empty Question Post by: RayV on February 16, 2010, 01:51:23 AM A friend was playing my Gamemaker the other night, the machine had about $7000 in credit in it.
I took the cherry switch from the cash/credit button on the deck out so no one can cash it out, but he hit collect on the screen by mistake and now I get the "game disabled - hopper empty" message. Is there any way to clear that message without doing a saferam clear ? And is there any way to prevent that from happening in the future ? Title: Re: Game Disabled - Hopper Empty Question Post by: ricker on February 16, 2010, 07:12:30 PM RayV,
I don't think you can clear it without more coins in hopper, or ram clear. In the future you can adjust the hopper drop limit. You will lose remaining credits via jackpot key, attendant pay. Check this under "HOPPER/CREDIT LIMITS" on configuration menu, which you access with door open/ajar and turn jackpot key. Good Luck, Richard Title: Re: Game Disabled - Hopper Empty Question Post by: RayV on February 17, 2010, 02:44:46 AM I had to do the ram clear.
But I did set it up in demo mode per this thread - http://newlifegames.net/nlg/index.php?topic=3163.0 (http://newlifegames.net/nlg/index.php?topic=3163.0) It works great, no more loading it up with bills :89- Title: Re: Game Disabled - Hopper Empty Question Post by: StatFreak on February 17, 2010, 06:59:05 AM I had to do the ram clear. But I did set it up in demo mode per this thread - http://newlifegames.net/nlg/index.php?topic=3163.0 (http://newlifegames.net/nlg/index.php?topic=3163.0) It works great, no more loading it up with bills :89- I don't know if it's true with all versions of Mains, but when I tried demo mode with the <EDIT> Corrected typo from 20 to 22 Mains. Title: Re: Game Disabled - Hopper Empty Question Post by: RayV on February 17, 2010, 01:15:40 PM I have 23 mains and the graphics seemed ok for the games I played, but I did not play all of them.
I will try more today after work. |