Welcome, Guest. Please login or register.
November 23, 2024, 01:00:52 PM

Login with username, password and session length
* Home Help Arcade Login Register
.
+  Forum
|-+  NLG Members who host their own Repair Logs of Various Games.
| |-+  NLG Users Repair Log's (Moderator: channelmaniac)
| | |-+  I'll take that challenge
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: I'll take that challenge  (Read 6151 times)
dogwrangler
Guest
« on: September 28, 2009, 01:03:52 PM »

I would be happy to toss in my ideas and experience in debug and repair.  First, I have to say I am new to this forum and don't yet have a machine to tinker with.  However, I have spent years (decades) in computer design, test, and debug (can't help much with the relay / logic based machines).  I have looked over some of the schematics for the IGT 2000(?), but not in great detail yet.

Just to get the ideas going.  Has anyone tried burning a "test program" eprom to replace the existing game / program (not sure of the common term) eprom in the system?  I have read the IGT comes with some form of self test, but am guessing this is not sufficient for folks to debug what the issue is.  A special test prom could tell the computer to do some very basic steps like slowly walk through each address and data line so you could see them change with a volt meter.

What kind of test equipment do folks have (light bulb, volt meter, scope, ICE)?  What are some common symptoms / issues do you see?

This is a fun group and I hope I can contribute.

Cheers,
-Greg
Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  


If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.082 seconds with 18 queries.