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| | |-+  Gamemaker charts: Mains, and some Graphics chips
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Author Topic: Gamemaker charts: Mains, and some Graphics chips  (Read 4468 times)
StatFreak
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« on: June 05, 2011, 03:19:00 PM »

Here are two JPGs that list the most common mains and graphics chips.

In addition to the information on the charts with regards to the multi-denomination Mains, I can tell you that the 24 Mains do NOT support internal progressives. The 22 Mains DO (not sure about 23 ??), but they only work properly if any game with one or more progressives attached is set to play in a single denomination only. If games with progressives are active in more than one denomination, the progressive incrementation will malfunction and other odd behaviors will appear (such as the wrong progressive showing up in the wrong game -- even for a payout not programmed for progressive pay.)

I personally had an issue in my V7000 with 20T mains with tokenization active and the Gamble option enabled: All residual credit cash-out gambles would win no matter what the odds or settings. Since no one else has reported this error, it might have been a fluke on my machine.


Stat garfield


* game_maker_mains.jpg (74.75 KB, 760x326 - viewed 957 times.)

* game maker graphics.jpg (58.7 KB, 623x247 - viewed 951 times.)
« Last Edit: June 05, 2011, 03:25:34 PM by StatFreak » Logged

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