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Author Topic: S-Plus 16Mhz board General Questions  (Read 18106 times)
StatFreak
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« Reply #25 on: February 16, 2009, 10:48:40 AM »

...
Took me a while to find the link.

For some reason it was buried deep in my Obama clips.  stir the pot / get cooking stir the pot / get cooking stir the pot / get cooking

Ed

I downloaded a copy, so if the original youtube poster every removes the video I'll just upload it to my account for future NLG use.  stir the pot / get cooking
That clip has been floating around various posts on the forum for at least two years. arrow
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HOGCAT
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« Reply #26 on: November 17, 2009, 10:32:37 PM »

  Howdy folks!!  I picked up a few S-Plus machines today.  Got one working fairly good already.  My problem is it has the 16Mhz board in it.  I have looked every where for the instructions on how to change the volume, music on/off, rreel speed and can not find any info on how to adjust this items.  The owners manual does not explain how to adjust stuff on the 16Mhz board.  Only the 10Mhz board with the dip switches and blue thumb wheel.  Could someone point me in the right direction??????  Thanks.

  Oh yea, I got the machines from Ben @ Fannini Slots.  GREAT guy to deal with!!!!                     

                                              GARY
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a69mopar
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« Reply #27 on: November 17, 2009, 10:46:13 PM »

SELF TEST MODE
The numbers enclosed in < > represent the self test page number, [ ] represent the option number, and { } represent the setting.  During a tilt condition or while credits are accumulated, only the bill acceptor tilt mode and out of service mode can be modified.  The self test mode consists of three groups.  General instructions for setting options within groups are provided below.  Specific instructions are provided where applicable.


Group 2 -- Page Zero Options
To change the option setting, press the Spin Reels button.  To move to the next page zero option, turn the jackpot reset key.  To move to Group 3 at any time within the zero pages, press the self test button.
Reel-Spin Sound <0> [2]   Options are reel-spin tones and reel-stop sounds {0} or reel-spin tones only {1}.
Volume Control <0> [3]   Sets the volume for all sounds and music produced by the sound generator (for the reel game).  Options range from loudest volume level {1} to lowest volume level {9}.
Credit Mode <0> [5]   Options are standard credit or noncredit {0}, player-initiated credit {1}, and player-initiated noncredit {2}.  The player-initiated credit option defaults to the noncredit mode when the credit meter remains at zero for more than 30 seconds, or when any accumulated credits are cashed out.  The player-initiated noncredit option defaults to the credit mode if the game is idle for 30 seconds, and it remains in the credit mode when credits are cashed out.
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stayouttadabunker
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« Reply #28 on: November 17, 2009, 11:26:38 PM »

excellent post mopar...stuff like this should be a sticky!  applause
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a69mopar
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« Reply #29 on: November 17, 2009, 11:30:40 PM »

Sticky......Hmm, makes me think of last night...........................................................................................








I spilled my pop on the kitchen floor.    Tongue Out


Thanks Bunker..

W
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HOGCAT
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« Reply #30 on: November 17, 2009, 11:40:19 PM »

Thanks for the info!!!  I am fairly new at the S-Plus machines.  And this is the first 16Mhz game.  I read it over a few times and think I can figure it out (I hope).  Is there a setting to control the reel spin speed.  This Red White and Blue spins and stops real fast compared to my 4th of July 10Mhz game.  Thanks again 

  and a Kplus for ya

                                          GARY
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stayouttadabunker
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« Reply #31 on: November 18, 2009, 12:03:33 AM »

Well,
I think when IGT designed the later 16MHz boards, they wanted them to spin faster....
you can't really do anything about that.
It's a "take-the-cash-faster-from-the-players-pocket-scheme" 

say it as fast as you can!!!:96-

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rickhunter
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I Void Warranties


« Reply #32 on: November 18, 2009, 04:58:29 AM »

If you are unhappy with the 16mhz board, you can just replace it with a 10mhz board.  They are inexpensive enough, and you NEED SPARE PARTS anyway.  You might as well get them while the gettin' is good.  As with all things "collectible" supplies eventually dry up. Get them coin hoppers and all coin related spare parts while you can still get them at reasonable prices.
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A slot collector is like a coin hopper in a machine that never pays out.  they just keep on accumulating assets.
rbeby
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« Reply #33 on: November 18, 2009, 02:40:04 PM »

Is there a 16mhz chip that is equivalent to 10mhz SP1137 ?
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stayouttadabunker
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« Reply #34 on: November 18, 2009, 04:29:33 PM »

Is there a 16mhz chip that is equivalent to 10mhz SP1137 ?
That's an excellent question...the SP1137 IS designed to be used in an 10MHz S+ board.
soooo,....have you tried it in a 16MHz?
The worse that could happen is the reels will act funny or it won't boot up....
But there should be NO damage to the chip because the voltage inputs
to the legs (IC pins) are the same for 10 and 16MHz  SP chip sockets.

I try to go the manufacturers recommendations because that's what the SP1137 is designed for...
but not always...LOL
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jay
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« Reply #35 on: November 18, 2009, 06:48:00 PM »

The 10mhz chips wont work in the 16mhz board.
Generally speakng they are burned onto too slow an Eprom however even if you did use a faster eprom there are other checks done by the 16mhz board to ensure compatibility.
The most obvious is that chips for the 16mhz board have PSR features like volume control while the 10mhz ones rely on the adjustment pot.

The real question is what features in he 1137 is he looking for in the 16mhz variety.
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stayouttadabunker
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« Reply #36 on: November 18, 2009, 06:50:49 PM »

The coolest thing about the SP1137 chip is that you can drop
all the coins you want down the slot and it all goes to the credits display! yes

Of course, this is also known in the slot world as "Montana Credits"... propeller
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rbeby
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« Reply #37 on: November 18, 2009, 07:55:22 PM »

I'm looking for the Montana credits feature with a 16mhz board.
« Last Edit: November 20, 2009, 12:16:56 PM by rbeby » Logged
HOGCAT
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« Reply #38 on: November 19, 2009, 11:13:31 PM »

I tried for over a hour to turn up the volume and turn on the music on my machine today.  I sure feel dumb, could not figure it out.  I am not sure which window should show what number.  Is there a link for dummys on how to do this????  Its a 3 line Red White & Blue  16Mhz.

                                 
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jay
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« Reply #39 on: November 19, 2009, 11:25:36 PM »

There are 2 chips that control your machine.
The Game Chip - these are all the options you mentioned. These are specific to each game. The document that covers all of these options is called a PSR (Program Summary Report)
The Reel Chip - This is what controls the theme. The game percentage is inside this, reel trip order etc. The document that covers this is called a PAR (Paytable and Reel)

Start with "Ricks Faqs" in the top left hand corner of the home page. There are instructions there to identify your GAME CHIP and REEL CHIP.

Post what these are and some kind sole might just email you the PSR from their personal collection. Make sure your NLG profile is up to date with your email address.

PSRs are not the easiest things to read so R273 (Ron) has created a simplified guide that you can find in the Upload section (again from our main page). Ideally it is best if you have the PSR next to it as you go through it.
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