Welcome, Guest. Please login or register.
November 21, 2024, 08:29:48 PM

Login with username, password and session length
* Home Help Arcade Login Register
.
+  Forum
|-+  **Reel Slots** Gaming Machines
| |-+  Universal Reel/Video Games. (Moderator: uniman)
| | |-+  Universal Progressive Setup
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: Universal Progressive Setup  (Read 4146 times)
StatFreak
rotaredoM etiS GLN labolG
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 756
Offline Offline

Gender: Male
Posts: 8549


Warning! Spammers will be eaten, with relish!


« on: September 20, 2008, 02:14:53 AM »

Ozzy
« Reply #3 on: December 24, 2006, 07:50:59 AM »   

--------------------------------------------------------------------------------
The last Universal progressive system I worked on was using a Con 2, this was a link prog, but I would imagine that you will need a Con 2 just for a stand alone prog. as well.

Molex pin connections at the machine are;

Pin 1  coin in/jackpot         goes to pin 1 of 40 pin connector J1 Con 2
Pin 2  machine select         goes to pin 9 of 40 pin connector J1 Con 2 (for first machine) then pin 10 for second etc. etc. if you run the link.

Recommended machine setting type is M-01

no serial return needed.

Hope this helps


cheers


Ozzy



Ozzy
« Reply #4 on: December 24, 2006, 07:53:30 AM »   

--------------------------------------------------------------------------------
Sorry, forgot to metion the MS setting, this would either be MS-00 or MS-05

Also pin 3 on the molex is used for a coin in/jackpot for a 2nd prog jackpot. Pin 1 is at the "point" of the 3 pin molex plug


cheers


Ozzy



uniman
« Reply #5 on: December 24, 2006, 08:00:48 AM »   

--------------------------------------------------------------------------------
THANK YOU OZZY!

That will help.
But excuse my ignorance, what is a "MS" setting and how does the CON 2 see coin in to increment the jackpot? Ok, I can read! I see coin in/jackpot on same wire. Makes sense. Jackpot signal would hold until reset.
Maybe I need to review a CON 2 manual before I start asking stupid questions.



Ozzy
« Reply #6 on: December 24, 2006, 08:07:54 AM »   

--------------------------------------------------------------------------------
"MS" is Machine-to-Controller Communication, in other words it's the controller’s protocol
"M"  is the controller configuration for machine type connected to controller for the PSP config.

Coin in signal will be through the pin 1 of the harness from machine to the controller mate.


cheers


Ozzy
Logged

I found myself at NLG garfield  ..but got lost again on the way home. Scratch Head 2
If found, please email me to myself. Thanks. yes
       Executive member in good standing of Rick's SMAA.                              Ehhh...What's Up Doc?
StatFreak
rotaredoM etiS GLN labolG
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 756
Offline Offline

Gender: Male
Posts: 8549


Warning! Spammers will be eaten, with relish!


« Reply #1 on: September 20, 2008, 02:19:49 AM »

uniman
« Reply #7 on: December 24, 2006, 08:17:19 AM »   

--------------------------------------------------------------------------------
Get it now! Duh!
Thanks again.
I corrected my last post as I reread your posts and saw coin in/jackpot on pin one!
Merry Christmas OZZY!

You wouldn't happen to have any experience on Universal Ultra Series (circ. 1995) would you???
They have several multiple dip settings for progressives such as parity, non-parity, baud rates, etc!



Ozzy
« Reply #8 on: December 24, 2006, 08:21:14 AM »   

--------------------------------------------------------------------------------
Affraid not mate, would imagine thought that the baud rate would be 9600, but don't hold me to that  Duh! Duh!
Send me PM if you want Con2 info.

The Universals that I worked on with the progressive were back in 1988-1991, and if I remember corectly, the three wire harness to the molex plug that came out from the MPU card cage were a nice pink colour, all 3 the same   Duh! Duh! Duh! loser loser

cheers


Ozzy



uniman
« Reply #10 on: December 24, 2006, 08:58:11 AM »   

--------------------------------------------------------------------------------
Mine are purple, black, and blue as stated in the manual.



Joeylc
« Reply #13 on: December 24, 2006, 09:39:40 AM »   

--------------------------------------------------------------------------------
Universal slots will work with a con1 it's just a opto closing in the game   yes yes
Logged

I found myself at NLG garfield  ..but got lost again on the way home. Scratch Head 2
If found, please email me to myself. Thanks. yes
       Executive member in good standing of Rick's SMAA.                              Ehhh...What's Up Doc?
StatFreak
rotaredoM etiS GLN labolG
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 756
Offline Offline

Gender: Male
Posts: 8549


Warning! Spammers will be eaten, with relish!


« Reply #2 on: September 20, 2008, 02:21:02 AM »

Joeylc
« Reply #16 on: December 24, 2006, 09:54:59 AM »   

--------------------------------------------------------------------------------
from the uni book yummy yummy


* un.jpg (178.46 KB, 800x1120 - viewed 363 times.)
Logged

I found myself at NLG garfield  ..but got lost again on the way home. Scratch Head 2
If found, please email me to myself. Thanks. yes
       Executive member in good standing of Rick's SMAA.                              Ehhh...What's Up Doc?
StatFreak
rotaredoM etiS GLN labolG
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 756
Offline Offline

Gender: Male
Posts: 8549


Warning! Spammers will be eaten, with relish!


« Reply #3 on: September 20, 2008, 02:24:41 AM »

Ozzy
« Reply #17 on: December 24, 2006, 10:22:20 AM »   

--------------------------------------------------------------------------------
Well a Con1 will be a lot cheaper than the Con2 and you will not need the gateway, so if that be it you would connect pin 1 of the molex (machine side) to pin 18 of J1 on Con 1 and pin 2 of the (machine molex) to pin 16 of the Con1 J1 connector. Settings in Psp  (M-  &  MS-  I would make the same as previously posted for the Con2 setup.

You just need the dps settings for stand alone prog on the machine side, I do believe it is somewhere between 1 and 8      rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao rotflmao


not a clue on that one mate, good luck.


cheers


Ozzy



uniman
« Reply #18 on: December 24, 2006, 10:32:54 AM »   

--------------------------------------------------------------------------------
Thanks Ozzy. I have the Universal manual for dip settings. I also have the page Joeylc posted. Just didn't know I had it!  Duh!
Holiday Cheers!!!!!!!!  yes



uniman
« Reply #20 on: December 24, 2006, 07:34:51 PM »   

--------------------------------------------------------------------------------
Dip settings are different depending on MPU board type, Type 1 or Type 2. Type 2 has a "piggy-back" board plugged into EPROM socket at location 1A. That board is a 8116-SW1(B-D).

On a Type 1 board there are 4 dips at location 7D.
#2 dip is on for progressive environment / off if it is non-progressive. (game will lockup if set for progressive when it is not progressive)
#4 dip is either off or on depending on the game model number(theme). 
There are charts in the manual that show you which games require switch #4 to be on or off.
Also depends on what symbols you want to send a jackpot signal.

On a Type 2 board there are the 4 dips at location 7D and 8 more dips on the piggy-back board.
On the 4-pack dips only dips #1 and #2 are used.
#1           #2           Progressive Signal Sent
 ON         OFF          Terminal 5 only (on 8116-SUB)
ON          OFF          Terminal 5 + 4
OFF          ON          Terminal 5 + 4 + 3
ON           ON           Non - progressive environment

On the 8 dips located on the piggy-back board you use only #8. If #8 is on, machine will lockup on jackpot hit.
If #8 is OFF, machine will partial pay on jackpot hit.
Again there are charts for jackpot signals to be sent depending on game.

Please note, my machine is a Double Whammy Jackpot and is not listed in the charts!  hissy fit

Clear as mud?
Logged

I found myself at NLG garfield  ..but got lost again on the way home. Scratch Head 2
If found, please email me to myself. Thanks. yes
       Executive member in good standing of Rick's SMAA.                              Ehhh...What's Up Doc?
Pages: [1] Go Up Print 
« previous next »
Jump to:  


If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.086 seconds with 19 queries.