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**Reel Slots** Gaming Machines => IGT S and S-plus Reel Games. => Topic started by: Frank A on November 14, 2008, 10:56:52 PM



Title: Code 51 Ram Error
Post by: Frank A on November 14, 2008, 10:56:52 PM
I have posted this a while back when the new format was launched, but haven't found a fix yet. I am getting a code 51 Ram Error on a five line Haywire Deluxe. I can clear it by pushing the white button once, turning the jackpot reset once and closing the door. When I turn it off and repower, it comes back every time and I have to do the same clear procedure. How do I make it go away and stay away ? Any thoughts would be appreciated. I would also like to re-program the Cash/Credit mode and set the bell to ring on each payout. I have attached a photo of the game and a photo of the label showing model etc. I was able to get the music to play when the reels spin by trial and error with the jackpot key which was an improvement, but I would like to be able to set options. All codes come up on the display, not in the coin window.

Thanks.

Frank A


Title: Re: Code 51 Ram Error
Post by: Foster on November 14, 2008, 11:50:59 PM
Interesting S+, Haywire.

Suggest that you replace the battery first. It may be low enough that the ram loses it data but not low enough to say bat low 12 (or some such msg)
Then replace the CMOS RAM chip. If I remember the CMOS RAM has 2 power inputs one for the 5v supply and one for the battery.

If that does not fix the problem. Then there is a issue between the battery and CMOS RAM chip.
I say this since you say machine works fine once you clear the tilt/error and works fine as long as you leave the machine on, and error reappears after turning machine back on.

Also get another S+ MPU (if that is a regular S+ MPU in the machine)





Title: Re: Code 51 Ram Error
Post by: Brianzz on November 15, 2008, 12:51:13 AM
Any idea where that game came from? Those top awards don't match anything I've seen for 5CM haywire


Title: Re: Code 51 Ram Error
Post by: blueridgeslots on November 15, 2008, 02:57:30 AM
Brian I have had many of that type game with the scrolling display and different pay schedule and most all were from US Military bases overseas, they often were 10 coin bet games, most with lower top awards, I have a set of newer chips for that type game (not type 2 though) and are marked Army, although I had a load that came from the Air Force many years back


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on November 15, 2008, 03:33:48 AM
I agree with Blueridge.
There was a lot of discussion on this topic before we switched over here.
It seems that code 51 only came up with the army chips.
Please post a close up pic of your MPU game chips.
Our vendors may be able to fix you up!


Title: Re: Code 51 Ram Error
Post by: Brianzz on November 15, 2008, 05:28:51 AM
I recall a discussion of the military games, aren't they all really low pay?


Title: Re: Code 51 Ram Error
Post by: blueridgeslots on November 15, 2008, 12:23:09 PM
I believe so


Title: Re: Code 51 Ram Error
Post by: Frank A on November 15, 2008, 04:12:10 PM
Attached is a picture of the chips.


Title: Re: Code 51 Ram Error
Post by: westec1 on November 15, 2008, 07:00:45 PM
Frank, it looks like you do have an army version of that game, the eproms have ARMP on them, I have attached the info for a standard 5 coin Haywire, I would try and replace the SP chip with an SP1207 and see what hapens

Wes


Title: Re: Code 51 Ram Error
Post by: Frank A on November 15, 2008, 10:30:36 PM
Thank you for the reply. I will look to see if one of my other machines has that chip. If not, which of our vendors here on the forum may have  one to sell to me ? I checked the battery and the voltage is pretty much the same as the readings on the batteries on my other machines. Any thoughts on what to do to get the options menu up and how to make the changes that I want to make with Cash/Credit and making the bell ring ?

Frank


Title: Re: Code 51 Ram Error
Post by: westec1 on November 16, 2008, 12:47:19 AM
Frank, as for the options for that SP462 that you have, I relay don't know, another sp chip you could use is SP805,
I have added the PSR, "Program summery Report" for the SP805, you can use that to go through the options on the machine, you could check with Jim at Blue Ridge Slots to see if he has the SP805 chip, and see if he thinks it
might work.

Just a note , I'm not 100% sure if the newer SP chips will work with your machine.

Wes


Title: Re: Code 51 Ram Error
Post by: Frank A on November 16, 2008, 02:37:23 PM

I tried another chip from another IGT + and the scrolling display goes blank. Will the SP 805 do the same thing ? Thanks for the sheet.

Frank


Title: Re: Code 51 Ram Error
Post by: westec1 on November 16, 2008, 04:32:18 PM
Frank, Like I was saying you have a rare machine there, and I am not familiar with that version, so the SP805 may do the same thing.

I'm not sure what the work around for that would be, sorry I can't be of more assistance.

Wes


Title: Re: Code 51 Ram Error
Post by: Frank A on November 16, 2008, 10:03:08 PM
Thank you for your help.

Frank


Title: Re: Code 51 Ram Error
Post by: Frank A on June 22, 2009, 09:38:09 PM
I still haven't figured out this error. I can clear it and the machine works until I turn it off and repower it up and then 51 appears again. Should I just live with this ?

Frank A


Title: Re: Code 51 Ram Error
Post by: jay on June 22, 2009, 09:46:55 PM
Sounds like your battery is not holding the configuration.

It could be either a low battery or part of the circuit that it supports.

I had an old PC that used to prompt for date/time everytime it booted.... the lithium cell had died and wouldn't hold the cmos info.


Title: Re: Code 51 Ram Error
Post by: Frank A on June 22, 2009, 10:02:49 PM
I am afraid to change the battery in this machine since I don't have any manuals etc for this beast. If I have any other errors that come up, I may be back to hit or miss with the jackpot key and the reset key. I still can't reset the cash/credit option or get the bell to ring on payouts on this machine. I just posted another follow up question on the thread 61 won't clear. My Red White and Blue, IGT S+stopped working..I changed the battery when a 12 code appeared, got the 61 code and pushed the test button, got 61-1 and turned the jackpot key once and closed the door. Back to 61. Any thoughts ? Is a ram clear in my future ? I have to check my notes again on how to do the ram clear. Thank you for your help.

Frank A


Title: Re: Code 51 Ram Error
Post by: a69mopar on June 23, 2009, 12:35:49 AM
you could test the battery voltage and if it's low, piggy back a new axial battery by soldeing it to the tab spaces away from the low battery then remove the low battery.

W


Title: Re: Code 51 Ram Error
Post by: Frank A on June 23, 2009, 04:28:58 PM
Thank you. I will test the voltage tonight.

Frank


Title: Re: Code 51 Ram Error
Post by: Frank A on January 13, 2010, 10:47:08 PM
The voltage is good. I still have the same issue. Anyone with any new ideas ? This goes back over a year.


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 14, 2010, 01:11:22 AM
What SP chip do you have in there now? Did you ever get the SP805 or SP1207?
And did you get a chance to change the CMOS chips with a known good one?
Apparently the battery is good but the CMOS might not be any good for some reason.
Did you try a swap with a known good 10MHz board?
I have one more really good suggestion but I need to know what SP chip you have in it at the moment.



Title: Re: Code 51 Ram Error
Post by: Buzz on January 14, 2010, 03:32:21 AM
Bunker in reply #7 pic. of the board   SP462   SS4623


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 14, 2010, 03:38:22 AM
It just seems to me kind of very odd that the first 3 numbers of both of these SP and SS chips are the same?
I wish frank would pull out that SP462 and try something else...like the suggested SP805 or SP1207
or swap the board with another 10MHz board.
Try to pin point what's causing the problem....
we don't know if it's the board or the chips...


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 08:16:13 AM
Where can I get all of the chips that are mentioned here ?


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 14, 2010, 01:35:20 PM
Blueridge might have them I think.


Title: Re: Code 51 Ram Error
Post by: Buzz on January 14, 2010, 04:35:22 PM
Bunker I think a 5 coin Haywire is type 0   so woulden't first choice be a SP 1271?


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 14, 2010, 04:43:39 PM
What I don't know is if the SP1271 will work with that old SS chip?
Plus, the older SP chips sometimes have better sounds for the game...
The SP1271's really have a lot of accounting stuff and wiped out the older sounds to make room on the chip.
Plus, I think the Haywire games are Type 2, am I mistaken?
Type 0 doesn't do any special spins...


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 05:55:55 PM
When I swapped out one of my other boards that has a different chip, I can control the options like a regular IGT + with the sheet that goes with that chip, but the LCD display goes blank. If you want to send me the chips that would give me the ability to change options and still have the Haywire sounds and spins, but deletes the LCD dispay, maybe that is how I have to go. Should I just buy another board with the 5 coin Haywire chips and try that ? I appreciate the help and the effort here. I just find it hard to believe that collectively we can't make the gremlin go away. A priest maybe ? If you send me a PM I will send my address and phone number.  Thank you again.

Frank


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 06:12:09 PM
I just went down and got the machine to play with Play 1-5 Coins crawling by on the LCD screen. I turned the Jackpot key once, hit Bet One Credit and on the LCD display 051  101 was displayed. On the upper window 5100 was displayed and the lower window showed 0101. I hit the Play Max Credits and it reverted to Play 1-5 Coins. The White Light on the candle was blinking rapidly. Any suggestions as to who I can get on the phone to maybe talk me thru the process while I work the buttons and switches here would be very helpful.
Thank you again,

Frank


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 14, 2010, 06:34:22 PM
"Crawling by on the LCD screen"...
Do you mean the LCD screen is working but the other red "Winner Paid"/ "Credits"/ "Coins Played" are NOT lit up?
What are you seeing on the LCD screen as you play it?
the closest PSR I can locate for your chip is a SP450 PSR.
It doesn't talk about you LCD display though.
I searched through other later PSR's but none had any reference to the weird LCD display screen you have on your machine.
I would try an PM Blueridgeslots...
It seems like he had come in contact with these machines before and he, if anyone,
would know a lot more about these army machines than I would.
I am, however, very curious as what shows up on your LCD screen as you play the machine somewhat normally with your existing chips.
The more I look at your picture posted of your chips - the more I am convinced that they are the original correct chips.
Code 51 is the strange code indeed -
I looked in my oldest S+ manuals for it but there's absolutely no reference to that particular error code at all.
Maybe the Army adapted and implemented the Navajo code talkers into your machine.... :72-
I was inclined to try searching for "S" information but your chips are clearly labeled as "S+".
You definitely have a pretty rare machine - or rather, the documentation on it - is even more obscure!
There are NOT many of us that own an S+ with Army chips - that's why it's very difficult to solve this puzzle.


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 07:02:00 PM
After putting in the coin, it reads Coin Accepted. If you win it reads Winner 2 and Cash 2


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 07:06:00 PM
The coins played lights up and the winner paid also lights up. Everything is normal except for the 51 error code and I can't change the options.


Title: Re: Code 51 Ram Error
Post by: Buzz on January 14, 2010, 08:09:04 PM
Bunker the bible says 5 coin Haywire is type 0   OK I installed SP 873 and SS 4490 in a 2 coin Haywire,  plays 5 coins and Haywires, but payout is funny paid 20 on single bar and one  Double Jackpot and haywired, most likely reel strips are wrong for 5 coin. Tryed a SP 1271 with SS 4490 and got a 68 error, bible must be wrong or I can't read.


Title: Re: Code 51 Ram Error
Post by: Frank A on January 14, 2010, 11:05:35 PM
No, I never did get the chips that we spoke about a while back. I checked all around the property thinking that they may have blown around outside, but I never found them in or out of the mail box. I kind of remember that you said that you sent them again, but the gremlins must have gotten them too. Thank you for your help.

Frank


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 15, 2010, 12:31:12 AM
The reason I thought it might NOT be a Type 0 chip is because Type 0 SP chips don't have any "special spins"...
Type 2 HAS "special spins" while Type 1 is more of a "nudge" game like Leap Frog.
The Bible is known to have some mistakes - but then again...
maybe a Haywire game doing it's "haywire" spins is not "special"...LOL
I don't know now...I am really confused.
Here's an excerpt from Rick Hunter FAQ's:
Just notice the ones I've highlighted in Blue>>>

TYPE 0     For comparison purposes, all Type 0 games are listed under the 'Standard' category of S-Plus games with no special features, existing as numerous varieties. Name of the Type 0 game is normally taken to be the graphics theme assigned to the game. All Non-System Software Slot Game Types use a Standard Type 0 data table file as the development base. STANDARD - NO SPECIAL FEATURES

TYPE 1     Slam Dunk, Balloon Bars, Knockdown, Sevens Up, Leap Frog, Nudge Up, Nudge Down. Special S-Plus: Single nudge up and/or nudge down; when the specified symbol lands on the pay line, the game will either 'nudge' the reel up one symbol, or 'nudge' the reel down one symbol. NUDGE IN ONE DIRECTION

TYPE 2     Special S-Plus: The game will pay out certain awards (as prescribed by the pay table) a predetermined amount of the total pay, then re-spin the reels to the current win combination and pay the predetermined amount again. This will continue until the total amount has been paid.


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 15, 2010, 12:34:01 AM
Now, here's the contradiction from the Bible you've pointed out>>>

5 Coin Multiplier
Haywire (143D)
(TYPE 0)
CERTAIN PAYS WILL "HAYWIRE" AND REPEAT THE PAY.




Title: Re: Code 51 Ram Error
Post by: reho33 on January 15, 2010, 12:41:23 AM
But Stout, Type 2 does not mention the reels going haywire , only that the pay is repeated. In Haywire, the reels go back and forth and shake, etc. That behavior is not described as Game type 2..........


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 15, 2010, 12:55:40 AM
But don't the Haywire spins repeat and pay each time?
That would qualify as a "Special Spin"...no?


Title: Re: Code 51 Ram Error
Post by: a69mopar on January 15, 2010, 01:05:07 AM
it is a type 2, and a Haywire Deluxe is a type2/21.

W


Title: Re: Code 51 Ram Error
Post by: Buzz on January 15, 2010, 01:30:59 AM
  which SP chip would you use in place of a SP 823?  I think I have read that the higher the number the better the chip I guess what I'm asking is would a SP 1207 be better?


Title: Re: Code 51 Ram Error
Post by: StatFreak on January 15, 2010, 02:37:35 AM
it is a type 2, and a Haywire Deluxe is a type2/21.

W

 :212- Haywire is most definitely a type 2 game. Haywire Deluxe is type 21. I am 500% certain +- 0.00000001%  :96-

SP1274 would be the chip of choice. It's what I use.


Title: Re: Code 51 Ram Error
Post by: StatFreak on January 15, 2010, 02:43:50 AM
Now, here's the contradiction from the Bible you've pointed out>>>

5 Coin Multiplier
Haywire (143D)
(TYPE 0)
CERTAIN PAYS WILL "HAYWIRE" AND REPEAT THE PAY.

Haywire is correctly list as type 2 on the 2cm and 3cm pages. The 5cm page listing as type 0 is an error.
Who ever said that the bible was perfect? (Oh, I can hear it coming already!  :208- :208-)


But Stout, Type 2 does not mention the reels going haywire , only that the pay is repeated. In Haywire, the reels go back and forth and shake, etc. That behavior is not described as Game type 2..........

Not on an S+ they don't. :60- The reels only shake on an S2000.


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 15, 2010, 03:03:34 AM
I am wondering though, if a newer SP1207 would be compatible with Franks 10MHz board and his SS chip?
Something's really strange about his machine... I would like to point out that he had already
tried a different SP chip and it didn't allow his LCD display to light up.
When he uses his Army chips, he only gets the LCD screen
but not the regular red 7-segment displays and gets that code "51".
Has anyone found any information on this particular error code?
I have scoured very old S+ manuals and all sorts of older documentation.
There is no reference to error code "51" in them anywhere.
That machine is a very odd one indeed.
Especially with that LCD screen...
I have never really seen that screen anywhere else on any other S+ machine.
His Army SP chip contains an alphabet...very rare for an S+.


Title: Re: Code 51 Ram Error
Post by: Buzz on January 15, 2010, 03:19:12 AM
I must have a "Haywire" Haywire the reels don't shake on mine, they do respin on some wins and makes a noise out of the speaker.   :208- :208-


Title: Re: Code 51 Ram Error
Post by: Gusco on January 15, 2010, 03:39:45 AM
Hmmm Being army chips and the number 51 involved makes me think of UFO's  Was this machine by chance at Area 51 ?



Title: Re: Code 51 Ram Error
Post by: StatFreak on January 15, 2010, 04:07:08 AM
I must have a "Haywire" Haywire the reels don't shake on mine, they do respin on some wins and makes a noise out of the speaker.   :208- :208-

They're not supposed to, as I said earlier:

But Stout, Type 2 does not mention the reels going haywire , only that the pay is repeated. In Haywire, the reels go back and forth and shake, etc. That behavior is not described as Game type 2..........

Not on an S+ they don't. :60- The reels only shake on an S2000.



I am wondering though, if a newer SP1207 would be compatible with Franks 10MHz board and his SS chip?
Something's really strange about his machine... I would like to point out that he had already
tried a different SP chip and it didn't allow his LCD display to light up.
...

If any newer chip would work, I'd use the 1274 rather than the 1207. It wouldn't hurt for Frank to try one of them...  :79-


Title: Re: Code 51 Ram Error
Post by: OhioGaming on January 15, 2010, 11:04:47 AM
When I swapped out one of my other boards that has a different chip, I can control the options like a regular IGT + with the sheet that goes with that chip, but the LCD display goes blank. If you want to send me the chips that would give me the ability to change options and still have the Haywire sounds and spins, but deletes the LCD dispay, maybe that is how I have to go. Should I just buy another board with the 5 coin Haywire chips and try that ? I appreciate the help and the effort here. I just find it hard to believe that collectively we can't make the gremlin go away. A priest maybe ? If you send me a PM I will send my address and phone number.  Thank you again.

Frank

If you can get the machine to play like you mention here that is the way I would go using an SP 653 or even a higher type 2/21. I believe your SS chip will be compatible with any of these other SP chips. You can always blank out the scrolling display or purchase a used reel glass without the scrolling display even though it does not answer your 51 error code question.


Title: Re: Code 51 Ram Error
Post by: Frank A on January 15, 2010, 06:03:36 PM
The LCD dispay is a very nice part of the game. Can anyone help me figure out a Par sheet so that I can change options ? I get the error 51 to clear and the machine to work by pushing the white test button and then turning the jackpot key once and closing the door. I would like to get the bell to ring and have the cash/credit option working. Now it just spits out the coins on every win. Does anyone need any additional pictures ? Thank you to all,

Frank


Title: Re: Code 51 Ram Error
Post by: Buzz on January 16, 2010, 01:01:37 AM
Frank  why don't you wait untill you receive the items I sent you, pretty sure they will get it working.  ( my son mail them today )  In the mean time after your machine boots up, if the cash out button light isn't on, press it one time and with it lit all wins should go to credits.  Stat has another setting he showed me but CRS is taking over.


Title: Re: Code 51 Ram Error
Post by: Frank A on January 16, 2010, 03:09:39 PM
Thank you. You are the best. I will kep you inthe loop with the results.

Frank


Title: Re: Code 51 Ram Error
Post by: Frank A on January 16, 2010, 07:56:07 PM
I pressed the cash button and it did not light and it still pays on every win. A puzzlement !!!

Thanks,
Frank


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 16, 2010, 08:20:14 PM
Can you can into the test mode with a test button?
I would like to help you find out what options and tests are available without the benefit of a PSR sheet!
Give me a call from a hard line ( You still have my number?)  and I'll have a sheet of paper ready to jot notes!
I might be able to figure out what options your machine has...


Title: Re: Code 51 Ram Error
Post by: Frank A on January 17, 2010, 12:10:50 AM
Thanks again. We learned alot tonight. I appreciate your taking the time.

Frank


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 17, 2010, 12:58:10 AM
That's awesome!...
what we learned tonight is that the error code "51" means "Ram Error". :136-
:wa :92-
I'm suspecting that it's the CMOS chip perhaps or the little small 24c04 chip on the motherboard location.
The 24C04 chip does sometimes go bad and Frank's machine certainly is old enough.
I've long since replaced my "Young Frankenstein" test machine with a socket and chip for that motherboard.
If it does go bad again in my lifetime, all I gotta do is pull it out and throw in another brand new blank.
The problem with Frank's motherboard is that when he swaps it - the LCD screen goes out.
It only seems to work with that particular motherboard...I cannot explain this phenom.

I am working hard at this moment trying to type out what will become a working
PSR for this SP462 chip that he has in that machine.
We went through nearly every options settings but we also discovered much more importantly
that this particular chip has just about every error code listed in it from error code "50" to "59". :184- :183- :199-
I have not seen any S+ list or documentation/manual anywhere that listed these particular error codes!
I will post everything we worked on shortly when I can decipher all my scribbled notes from over a 2 hour phone call...! :96-





Title: Re: Code 51 Ram Error
Post by: Ron (r273) on January 17, 2010, 11:55:59 AM
This might help, this is from a SP682 Type 2:

1.      Coins in (total wagers)
2.      Coins out
3.      Coins dropped
4.      Canceled credits (hand–paid cash out amount in coins)
5.      Games played
6.      Amount of jackpots in coins
7.      Door opens
8.      Games won
9.      Games lost
10.     Coin–in tilts
11.     Coin–out tilts
12.     Power resets
13.     Hopper empty tilts
14–15   (Reserved)
16.     Games played since last door closed
17.     Games played since last power up
18–27.  Games played with from 1 to 10 coins in (number of coins in
        displayed depends on options)
28.     $1 bills accepted
29.     $5 bills accepted
30.     $10 bills accepted
31.     $20 bills accepted
32.     Bills accepted
33.     Coins or credits dispensed for bills
34.     $1 bills accepted since last meter reset
35.     $5 bills accepted since last meter reset
36.     $10 bills accepted since last meter reset
37.     $20 bills accepted since last meter reset
38.     Bills accepted since last meter reset
39.     Coins or credits dispensed for bills since last meter reset
40.     Dollar value of all bills accepted since last meter reset
41.     Dollar value of all bills accepted
42.     Drop door opens
43.     Credits played
44.     Credits won
45.     Credits paid
46.     Physical coins inserted
47.     Coins dispensed by the hopper
48.     $2 bills accepted
49.     $50 bills accepted
50.     $100 bills accepted
51.     $2 bills accepted since last meter reset
52.     $50 bills accepted since last meter reset
53.     $100 bills accepted since last meter reset
54.     (Reserved)
55.     Promotional credits downloaded
56.     Non-cashable credits downloaded
57.     Credits cashed out to the system
58.     Cashable credits downloaded

Also picked up from a SP626 Type 0, 1, 4, 5, & 12:

59.    Bonus Jackpot Wins
60.    Double Jackpot time wins
61.    Promotional coins played

Hope this helps a little.

Ron (r273)


Title: Re: Code 51 Ram Error
Post by: Frank A on January 17, 2010, 01:52:34 PM
Mark did a great job last night. We made several discoveries as Mark said, but the best one will be revealed by Mark in a few days. The mystery continues ! Stay tuned.

Frank


Title: Re: Code 51 Ram Error
Post by: Wizard on January 17, 2010, 03:02:37 PM
I have the same machine and mine is running SP1050 with SS4623

Chris


Title: Re: Code 51 Ram Error
Post by: Wizard on January 17, 2010, 03:12:20 PM
I also have another army type game called Triple Sapphires 10CM it runs SP1045 with SS8534

It suffered from the dreaded 51 RAM Error which I eventually managed to clear, but now I get Lo Bat so I guess the 51 Error is due to the battery.

New Battery on order.

Chris


Title: Re: Code 51 Ram Error
Post by: Frank A on January 17, 2010, 03:29:36 PM
Does anyone have the chips that are mentioned here ? Does the LCD work on your machine and how did you clear the 51 error code and keep it off ? Mine comes back every time I turn it off and restart the game. Do you have PSR shhets for your chips ?
Thank you,

Frank


Title: Re: Code 51 Ram Error
Post by: Wizard on January 17, 2010, 03:39:43 PM

PM sent. Yes the scrolling displays work fine in both machines. Also they do montana? credits where you can stuff loads of coins in to get it primed. All wins go to credit.

Chris


Title: Re: Code 51 Ram Error
Post by: Frank A on January 17, 2010, 03:50:45 PM
How did you get it to do that ? I also would like to get the bell to work, but nothing in the system seems to support a bell. Any thoughts ?

Frank


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 18, 2010, 12:52:24 PM
I agree with Frank,
It was difficult to find anything in the test options which
would enable the bell or change the "Player-Selectable Credit".

It appeared to me that Franks SP462 Army chip had up to 10 settings
for the Selectable Credits "<0>5-0"  to  "<0>5-9".
Here's what we had found out so far:
"<0>5-0" spits winnings out into the tray.
"<0>5-1" spun the max bet button automatically when 5 coins were inserted.

We didn't try any others but thinking about it now I'm suspecting
it might be one of the other "<0>5-x" options? :129-

I'd start fooling around with the the remaining "<0>5" settings and
see if the "Bet One Credit" button light comes on when you get a winner.
The mechanical bell enable/disable option setting is still a mystery.
We couldn't find it because apparently there was a bunch of options that appeared missing.
Most other chips have the mechanical bell listed as option <0>6.
Frank's chip had option "<0>6" as the option to test the hopper to spit out 10 coins? :103-
Normally the hopper test is <0>3???


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 18, 2010, 12:58:28 PM
To show everyone how different this Army SP642 chip is -
I am inserting here my notes of the preliminary PSR which
Frank and I are constructing for this chip.
This is, of course, "work in progress" and there are a lot of blanks to fill...

Program Summary Report: S+ Stepper Slot Version SP462
US Army  Special Chips (Under Revision)

Game Type: 2  with a SS4623 Reel Chip which is 93.47%

This machine has 4 buttons on deck.
From left to right>>>
"Cash Out" button,  "Bet One Credit" button,  "Spin" button,  "Max Bet" button.

Hit white Test button or "Cash Out" button to flip through pages. ( < x > )
The page number is between the arrows and displayed in the "Coins Played" window.
Use "Bet One Credit" button to change selection ( [ x ] ) in pages.
This number is displayed in the "Credits" window.
Turning the Jackpot reset key or pressing "Spin" button changes settings ( { x } )
in selections of the page.
The settings you've chosen is displayed in the "Winner Paid" window.

This machine is very rare and has many of the
options displayed on an LCD screen as well.
 
The numbers appearing below enclosed in:
 < > represent the Test page number.
 [  ]  represent the the option number or selection.
 {  }  represent the setting for the option you've selected.
The self-test pages appear below in the following order:


SELF-TEST MODE <Page number>    Possible Settings


SAS Communication Address<0>       Valid address range is {001} to {127}


WAMM/CCOM Address<0>               Valid address range is {00} to {63}


Memory Test<1>                               Not tried yet.


Input Tests<2>                                  Tests whether inputs ( Optics, Deck switches, etc.)
                                                        are active or inactive.                                                                                   

Output Tests<3>                               Tests whether outputs( such as lights and bulbs)
                                                       are active or inactive.

Sound Tests<4>                               Looks like 13 sound tests in all. Selection 09 is a "hum" while
                                                       selection 13 is a very loud, high pitched sound.

Display<5>                                      Flips through the displays zero's.

Hopper<6>                                      Turning the Jackpot reset key makes the hopper spit out 10 coins.

Chips/Percentages<7>                     Displays SS chip number in Winner Paid window and it's percentage.
                                                      This one in particular is teamed up with SS4623 with a 93.47% reelchip.

Reel Strip Test<8>                           Tests reel symbols against award glass paytable.

Game Cycle Speed<9>                    Options are slow cycle {0} and Fast cycle {1}.

Date/ Time/ Denomination<10>         For setting Date/ Time / and coin denomination.

Credit Limit<11>                              To set how many credits you can accummulate on machine
                                                      before a Hand-Pay lock up occurs.

High Credits<12>                             To set maxnium credits that can be paid out of the hopper?

SRN<13>                                        To see the serial number of the reel strips or reel chip?

Sound Select<14>                           To change sounds...unknown at the moment.

User Selection<15>                         Seems to be 10 options in here.
                                                      Settings available from {050} to {059}

Meter Order Setup<16>                    Unknown at the moment. Perhaps to change which meters
                                                      keep certain accounting records? 

Tilt Codes?<17>                              It is here where the error code "51" was discovered. Codes are:
                                                      [21] coin-in optics
                                                      [22] unkown, perhaps on LCD?
                                                      [30] extra coin out of hopper.
                                                      [32] Coin Jam in hopper.
                                                      [31] Extra coin out again?
                                                      [40] to [45] Reel Tilts
                                                      [24] Divertor gate tilt error...hmm, a sensor on the coin divertor?
                                                      [50] ?
                                                      [51] The now infamous error code "51" which is displayed     
                                                             on the LCD screen as "Ram Error"
                                                      [52] G eprom  SP chip data is bad code?
                                                      [53] GPC err.  Game eprom changed?
                                                      [54] O eprom.  Some eprom is bad code?
                                                      [55] RL Ver      ?
                                                      [56] NON-Stndrd. Non-Compatible or wrong eproms code?
                                                      [57] ee-dev ?
                                                      [58] ee data?    Evil eeproms? LOL
                                                      [59] gm matc.  Game eproms not matching?
                                                      [61] low bat     Low Battery...time to change it I guess...lol
                                                      [62] err type.   Game Type Mismatch?

Programmable Message<18>           This is where you can program your own message on the LCD screen!?

Date/Time Setup<19>                      Obvious...Just hasn't been tried yet.

Port Log>20>                                  I have no clue. Perhaps to check what port the SAS or
                                                      progressive systems harnesses are hooked into?
             





Title: Re: Code 51 Ram Error
Post by: Wizard on January 19, 2010, 06:50:14 PM
Quick update, I replaced the battery on the board today ( was reading 0.6 volts and dated 1990!! ).

Fired it up and still got a LOW BAT 61 error. Finally fixed it by opening the door and turning the JP Reset.

All is fine now. The odd thing is that it played fine a couple of weeks ago, then gave the RAM ERROR 51 and finally the LOW BAT 61

Seems like the voltage detector circuitry was doing something strange and not reporting the problem.

Chris


Title: Re: Code 51 Ram Error
Post by: Frank A on January 19, 2010, 06:57:59 PM
Which chip was in this one that showed the 51 and low battery ?
Frabk


Title: Re: Code 51 Ram Error
Post by: Wizard on January 19, 2010, 07:00:06 PM
SP1045 / SS4623 The Triple Sapphires

Chris


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 19, 2010, 07:18:58 PM
I think those two chips would work for yours Frank,
if Wizard's and yours are the same award paytables?
The only thing, I can't get the bell to work on mine either
and when I put in 5 coins -
it automatically spins without hitting the "Max" bet button. :37-


Title: Re: Code 51 Ram Error
Post by: Wizard on January 19, 2010, 07:37:49 PM
Need to check if there is a bell option in the menu, both my machines don't have bells anyway so pointless at the moment.

Ah!! that would be the autospin option, which scrolls across the LED display during play. This is enabled/disabled by holding down the spin button I think.

Also this player selectable autospin can be enabled/disabled from the Test menu

I cannot see any differences between the SP1050 and SP1045, might try swapping them around just to check

Here is my Haywire top glass


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 19, 2010, 07:53:59 PM
You guys have the exact same payouts on the award glass.
Mine is all the same except for the very top line of awards.

I couldn't get the SP1050 going but the SP1045 worked good. :89-
I think the SP1050 is for the 10 coin award glass SS8534 chip?

As for the bell option?...nowhere to be seen.


Title: Re: Code 51 Ram Error
Post by: Wizard on January 19, 2010, 07:59:14 PM

So these SP chips are tailored for specific machines unlike the generic 1271 ?


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 19, 2010, 10:16:15 PM
The problem is:
There's nearly no information I can find on these particular SP chips...
We don't even know what "Type" they are.
Some SP's ARE made for specific SS chips.
Take for example, a Type 2 Haywire chip like SP605.
It will not work in an S+ that needs a Type29 SP like Wheel Of Fortune.
Nor will it work in several other games for example: a nudge game like Leap Frog or Slam Dunk.

Have you ever taken a look at this?>>>

http://www.newlifegames.net/spset/gametypes.htm (http://www.newlifegames.net/spset/gametypes.htm)

I've tried mix-matching various SS and SP Types to see what will happened?
And all I get sometimes, are errors such as error code "68".

Here's a list of error codes>>>

http://www.newlifegames.net/igterrors/ (http://www.newlifegames.net/igterrors/)


Title: Re: Code 51 Ram Error
Post by: stayouttadabunker on January 19, 2010, 10:22:36 PM
After my last post...
I thought of something...
If I try a known Type "0" chip and it boots up these SS army chips...
then I can narrow it down by trying to boot the SS chips with other types such as Type2 and son.
I am suspecting that these particular SP army chips are of Type 2
because when I played the SP1045 with the SS 5 coin -
I got a Haywire reel action win this afternoon!
It was, if I remember correctly, 25 credits w/an additional 3 haywires for a total win of 100 credits!