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Author Topic: spin till you win, slant top  (Read 12780 times)
StatFreak
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« Reply #25 on: July 29, 2009, 09:06:30 AM »

You are still misunderstanding the nature of the game and reel chips. As April stated, the game chip doesn't really have anything to do with the game theme (what you think of as the game). Instead, it controls the slot machine's basic functions: the setup menus and functionality, which settings are available, the sound settings, the bookkeeping structure and the main game TYPE.

Most games are type 0, and the most common group of game chips will work with types 0, 1, 4, and 5, and sometimes one or two others. Game themes of other types that have special features have special game chips designed for them. Haywire Deluxe is an example. It is a type 21 and requires a type 21 game chip which has the special routines for handling the haywire events.

It is the reel chip that has the actual strip information and paytable. That's what must match the game theme printed on your award glass, the number of coins to be played, and the symbol order on your strips. It also controls determines the payback percentage. Every game theme has a selection of reel chips with differing percentages that can be installed. The game chip only needs to match the type of game theme that you have installed to work. Home users choose their game chips based on desired functionality, such as counting up credits faster, having more hopper/credit limit options, having the choice of songs for games like yours, et-cetera.

I suggest that you read Rick's FAQ files. All of this and much more is covered there. Just click on the blue button on the right side of the page in the top section, right below the banner ads labeled "Rick's FAQ Files", or click this link.


For the spin 'till you win type 5 game installed in your machine, the best choice for an SP (game) chip is SP1048. The reason for this is that it is the one chip that has the newer settings which allow you to set separate hopper, credit and jackpot limits while still retaining the 7 song option setup that is so desired with the type 5 game that you have. Having separate hopper and credit limits allow you to operate without coins or with a small number of coins while still having lots of headroom for credits on the meter -- IF you get your dbv working at some point. arrow

If you don't plan on putting a working validator in your machine you're probably fine with the SP611, since you'll have to have an ample supply of coins for the hopper and won't be able to load the machine up with credits using bills. The SP611 has the 7 songs in the option menu.
« Last Edit: August 10, 2009, 10:47:57 AM by StatFreak » Logged

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rick3973
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« Reply #26 on: August 10, 2009, 02:29:44 AM »

Thanks for your valuable info statfreak
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