Welcome, Guest. Please login or register.
September 28, 2024, 06:19:36 PM

Login with username, password and session length
* Home Help Arcade Login Register
.
+  Forum
|-+  **Reel Slots** Gaming Machines
| |-+  IGT S and S-plus Reel Games. (Moderator: knagl)
| | |-+  Something I came accross while swapping MPU's
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: Something I came accross while swapping MPU's  (Read 2443 times)
Foster
The S2000 GURU
Contributing NLG Member
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 345
Offline Offline

Gender: Male
Posts: 2872



« on: June 06, 2011, 09:46:35 PM »

I am having some issues with the RS232 board I build so to eliminate MPU as the cause I swapped MPU's
Machine has a 10MHz with 1274 and Double Jackpot Haywire has over 130 credits
When I swapped in a 16Mhz board with 1309 and Suger Spice SS chip once I cleared the 61 and 61-1 tilts it came up with 60-70 credits on it.
Playied it a bit and tried to figure out why the RS232 board is not working.
put the 10Mhz with DJH back in and cleared the 61 and 61-1 tilts the 130+ credits came back up.
I have never had something like that happen before usually when I swap boards the credits go to the irretrievable bit bucket.
Logged

A Slot Machine and Coca-Cola Addict!!
"If it is not broke do not fix it" I keep forgetting that!
poppo
Contributing Gold NLG Member
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 248
Offline Offline

Gender: Male
Posts: 3266



« Reply #1 on: June 06, 2011, 09:58:01 PM »

Perhaps the two game chips store the credits on different parts of the EEPROM.
Logged
Foster
The S2000 GURU
Contributing NLG Member
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 345
Offline Offline

Gender: Male
Posts: 2872



« Reply #2 on: June 06, 2011, 10:16:28 PM »

That is what I was thinking.
Logged

A Slot Machine and Coca-Cola Addict!!
"If it is not broke do not fix it" I keep forgetting that!
poppo
Contributing Gold NLG Member
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 248
Offline Offline

Gender: Male
Posts: 3266



« Reply #3 on: June 06, 2011, 10:24:19 PM »

I had posted in this thread how I put the EEPROM on the MPU. During that process, I cleared the EEPROM and then set up everything 'clean' for a game. Then I made a backup copy of the EEPROM so if I wanted all of the stored meters reset, I could just load the data back on and it would have everything set already (i.e. BV enabled and other settings). Anyway, I had planned on trying to see just where things were stored (like the credits), but I never really got around to it. But up until now I thought they were all stored in 'standard' locations. I may have to compare the data from different SP chips.

http://newlifegames.net/nlg/index.php?topic=10615.0
Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  


If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.098 seconds with 19 queries.