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| | |-+  i have ballys pro 6000 cant get it to work can some one help me
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Author Topic: i have ballys pro 6000 cant get it to work can some one help me  (Read 13553 times)
jody199
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« on: September 09, 2011, 03:41:23 PM »

i was playing it the first day i got it open the door while it was spinning and got error 87
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« Reply #1 on: September 09, 2011, 03:50:31 PM »

I looked in manual & did not see error 87.
Did you turn off & restart?
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« Reply #2 on: September 09, 2011, 03:53:02 PM »

Here are the error codes

Bally 6000 Codes:


Code Description Definition
20 Coin In Jam The optics on the coin optic decoder board have been blocked for
too long.
21 Inappropriate Coin In A coin has been accepted by the machine after the maximum
number of extra coins wagered have been registered. Extra coins up
to the maximum (currently 15) are paid from the hopper upon
completion of the game.
22 Invalid Coin A coin has passed the coin optics during a reel spin.
23 Coin Not Sensed Coin was not sensed by the drop optic (DS2-8=OFF Diverter Optic
Installed)
24 Coin Reverse A coin was sensed traveling from bottom to top of the optic block.
50-26 Bill Paused A bill was detained from entering the bill acceptor stacker within the
normal time.
50-27 Bill Jam A bill was prevented from entering the stacker.
50-29 Bill Acceptor Communication
Error
Communication between the bill acceptor and the machine has
failed.
30 Hopper Overpay More coins than expected have been sensed by the hopper's
coin-out optic during a payout.
31 Hopper Coin-Out Jam The hopper's coin-out optic has been blocked too long (see
Troubleshooting, Hopper LED Error Codes).
32 Hopper Empty The hopper circuitry has run in forward direction for longer than 15
seconds with no coins sensed by the coin-out optic.
33 Reset During Payout A system reset has occurred while the hopper was running.
5x-36 Printer Failure General Printer Failure
5x-37 Printer Jammed The printer is jammed at the platen.
5x-38 Printer Empty The printer is out of paper
5x-39 Printer Low3 The paper sensor has detected a low paper condition.
40 Reel Initialization Error The reels were unable to complete initialization after a system reset.
41 Reel #1 Improper Spin The reel did not spin to the expected position.
42 Reel #2 Improper Spin The reel did not spin to the expected position.
43 Reel #3 Improper Spin The reel did not spin to the expected position.
44 Reel #4 Improper Spin The reel did not spin to the expected position.
45 Reel #5 Improper Spin The reel did not spin to the expected position.
50 Slot Door Open The main door switch senses the door is open.
51 Belly Door Open The belly door switch senses the door is open.
52 Bill Acceptor Stacker Access The stacker access switch senses the door is open.
53 Lower Door Open (Slant) The lower door switch senses the door is open.
54 Drop Door Open The drop door switch senses the door is open.
55 Bill Acceptor Stacker
Removed
Signal received from the bill acceptor that there is no stacker.
56 Logic Door Access The MPU board is removed or not seated correctly.
57 System (sView/Tahoe) Door
Access
The sView door is open
58 Latched Door Detector Board The battery is low for the latched (Main, Logic, System, and Cashbox
doors) input circuit.
60 Reset During Bill Change A system reset has occurred during a bill transaction.
65 Mechanical Meter Disconnect The electromechanical meters are disconnected from the machine
(Market Codes 3, 4, 12, 28, and 29).
70 Door Open During Reel Spin Any of the door switches have sensed a door open during a reel spin.
71 Reel #1 Movement The reel moved at an inappropriate time.
72 Reel #2 Movement The reel moved at an inappropriate time.
73 Reel #3 Movement The reel moved at an inappropriate time.
74 Reel #4 Movement The reel moved at an inappropriate time.
75 Reel #5 Movement The reel moved at an inappropriate time.
77 Secondary Device
Communication Fault During
Game/Topbox Wheel Feature
Tilt
Topbox tilt condition has occurred in the Monte Carlo and Lucky
Wheel machines.
80 ROM Checksum Error The checksum of the Main program (U12, U15, U3, U4), or the
Personality (U20, U18) does not match the expected checksum.
81 Battery Low SafeRAM™ battery is below 2.2 VDC.
82 Door Open with Power OFF The machine door was opened while the main power was OFF
(requires JW11 in).
83 SafeRAM™ Error SafeRAM™ failed to retain information during self-test.
83F-0 Invalid SafeRAM™ EPROM Wrong EPROM's used for SafeRAM™ Clear.
83F-1 Invalid Main EPROM Wrong Main EPROM's detected after SafeRAM™ Clear.
83F-2 Invalid Personality EPROM Incompatible Personality EPROM's detected after SafeRAM™ Clear.
83F-3 Invalid Coin Denomination Coin denomination not supported in Market Code.
84 RAM Error Volatile RAM failed to retain information during a self-test.
85 MPU Removed with Power
OFF
The MPU board assembly was disconnected from the backplane
while power was OFF (requires JW15 and JW21 in).
88 Catastrophic Failure The MPU board has failed for an unknown reason (if SafeRAM™ Clear
does not resolve error code, replace MPU board).
89 Cashout to Host Error Cashout to host fails with AFT enabled and cashout to Host set to
Hard. Open and close door to clear error code.
90 Display Error The controller for the LED message center or vacuum fluorescent
display has failed.
91 Communication Error The machine is expecting and not receiving serial communication
from the progressive controller (refer to Troubleshooting,
Communication Errors). The machine will not tilt, and requires a
SafeRAM™ clear to resume operation if the door is opened before
releasing progressive win lockup.
91-0 No Communication No serial traffic found within the last 500 milliseconds.
91-1 Serial Checksum Error Data received by the machine is not the same as sent by the
controller.
91-2 Optioning Error Conflicting machine options (for example 02=04 and 78Lo=0).
91-4 Mystery Progressive Hit
during Game Over
Award data is in the serial stream at an unexpected time. A Handpay
is required for the Mystery Award. urning the Keyswitch displays the
Handpay information. The tilt will clear in five seconds and the
amount awarded is displayed in WIN PAID.
91-5 Jackpot Missing MAPS jackpot information missing from APC communication.
91-7 Game Error Lockout Host status poll timeout detected by game.
91-8 Host Defined Lockout in
Configuration
Game disabled by holiday/non-holiday enable/disable
configuration.
91-9 Game in Host
Configuration
Host is in the process of configuring the game.
91-A Game Not
Configured
Host has not configured the game.
91-B Game in Host Disabled Game disabled by the Host.
91-C Host Disabled for Timeout Game disabled by the Host daily poll timeout shutdown.
91-D Host Disabled Game disabled by Host disable flag in status poll.
91-E Even Log Full More than 1200 events are in the event log.
EP EP HP Awards Available But Not
Acknowledged by Controller
Awards available but not acknowledged by progressive controller.
HDIS Communication Loss No communication with the SAS® Host for five seconds.
99 Severe Failure An error has been detected with the MPU board. A diagnostic self
check has determined that memory is uncorrupted. The error is
recoverable.
91-p SAS® Poll Timeout SAS® host not polling game.
91-d Game in ROM Signature
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jody199
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« Reply #3 on: September 09, 2011, 04:00:35 PM »

im not sure about any thing at this point  the guy  i bought it from gave me a number of a friend of his he said i needed new battary
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« Reply #4 on: September 09, 2011, 04:02:40 PM »

im not sure about any thing at this point  the guy  i bought it from gave me a number of a friend of his he said i needed new battary


81 is battery
81 Battery Low SafeRAM™ battery is below 2.2 VDC
« Last Edit: September 09, 2011, 04:09:10 PM by FORDSBS » Logged
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« Reply #5 on: September 09, 2011, 04:18:24 PM »

If all fails I'd do a clear.
Fill out your profile where you are located. There might be a member close to you to help.
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« Reply #6 on: September 09, 2011, 04:28:30 PM »

 You've Got Mail
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« Reply #7 on: September 09, 2011, 04:43:52 PM »

If you have a volt meter check voltage in battery.
That way you will know if that's it. I don't think that is the problem since it was working
until you opened door while it was running.
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« Reply #8 on: September 09, 2011, 09:15:49 PM »

Jody, did you get it working?
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jody199
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« Reply #9 on: September 09, 2011, 11:15:11 PM »

no i cant get it running
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« Reply #10 on: September 09, 2011, 11:20:16 PM »

What code comes up now?
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jody199
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« Reply #11 on: September 09, 2011, 11:22:45 PM »

none it just lights  up and does nothing
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« Reply #12 on: September 09, 2011, 11:26:20 PM »

When you turn it on do the reels cycle?
With it turned OFF make sure the MPU is in all the way.
MAKE SURE IT'S TURNED OFF WHEN YOU REMOVE & INSTALL THINGS.

It's the tray below the reels
« Last Edit: September 09, 2011, 11:32:12 PM by FORDSBS » Logged
jody199
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« Reply #13 on: September 09, 2011, 11:35:33 PM »

the reels used to recyclen but now they dont
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« Reply #14 on: September 09, 2011, 11:38:26 PM »

After turning it off. Did you try and reseat the tray below reels. Make sure it's in all the way.
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jody199
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« Reply #15 on: September 09, 2011, 11:46:37 PM »

yes it is all the way in i think theres a short none of the ligjhts on the inside of hopper comes on the coins just fall on thru sometimes the reset light just keeps flashing
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kenokarz
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« Reply #16 on: September 09, 2011, 11:56:37 PM »

check your pm
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« Reply #17 on: September 09, 2011, 11:56:59 PM »

If it doesn't cycle the coins will go through.
I hope you did not pull the board out with machine turned on.
Do you have any experience working on these games?
I have to leave for tonight. I'll check tomorrow & see how your doing.
If you were in my area (PA>) I could maybe check it out.
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« Reply #18 on: September 10, 2011, 10:42:10 AM »

There are 4 buttons below on - off switch.
Make sure the white button in center are all in - that none are out
Check all your wires to make sure all connected.
« Last Edit: September 10, 2011, 12:14:15 PM by FORDSBS » Logged
jody199
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« Reply #19 on: September 11, 2011, 03:51:01 PM »

im still not getting anything out of this machine can someone helo me please Silly Me!
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« Reply #20 on: September 11, 2011, 10:37:24 PM »

You never reported the state of the battery.

If the battery is good and you've done what Ford suggested above (don't forget checking all of the connections), I'd start looking at the power supply. First (simple) thing to check are the fuse/breakers. Those are the four white buttons that he mentioned. It's possible that one or more of them are bad, even if they are pushed in. With the machine unplugged, check continuity with a volt meter. Then plug it in, turn it on, and check the PS outputs to see if all of the voltages are present.

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« Reply #21 on: September 12, 2011, 10:17:08 AM »

Jody, did you check the volts in the battery?
The battery is on the board that slides out.
DON'T FORGET TO TURN MACHINE OFF BEFORE YOU DO ANYTHING.
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kenokarz
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« Reply #22 on: September 15, 2011, 12:10:40 AM »

jody;
tested everthing got you up and running, changed battery , it was the wrong one, replaced 1 bad dip switch, and removed a pc of solder off one of the chips that should have not been there, red flashing light gone and game cleared just fine, will send back to you tomorrow by ups,
dave
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« Reply #23 on: September 15, 2011, 12:13:56 AM »

kenokarz, GOOD MAN  applause applause +1 (Karma, or whatever)
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« Reply #24 on: September 15, 2011, 12:17:54 AM »

thanks guys , but it was not that long ago i didnt know jack about machines, this site helped me alot as it does all of us so with that  said,  Clap Clap Clap Clap applause applause yes yes +1 (Karma, or whatever) +1 (Karma, or whatever) +1 (Karma, or whatever) Hail Hail nlg nlg nlg nlg nlg to everybody that helped,
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