Welcome, Guest. Please login or register.
November 25, 2024, 04:08:13 AM

Login with username, password and session length
* Home Help Arcade Login Register
.
+  Forum
|-+  Homebrew Player Tracking and EFT Systems.
| |-+  NLG Homebrew Player Tracking and EFT Systems.
| | |-+  My SAS @ HOME TITO Program
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: My SAS @ HOME TITO Program  (Read 8629 times)
twa8000
New NLG Member 1 to 100 Post
**

Total Karma Storms: 4
Offline Offline

Gender: Male
Posts: 51



« on: November 09, 2012, 06:25:50 AM »

Hey Everyone,

I've been trying to use different SAS programs on this message board without any luck. So i have created my own.

Current Features:
1. Read all SAS Exceptions
2. Validates Machine With Host
3. TITO at runtime

Connection is through SAS Channel 3.

In your Key Chip Settings you need.

1. Validation needs to be set to SAS Enhanced Mode
2. Voucher Redemption set to SAS

I have wrote this program to be multi-threaded so it will be easy to add on more then one slot as soon as i finishing coding that part.

TITO only works at runtime. So any cashout ticket information is lost once the program shuts down. So as long as you create a cashout ticket while the program is running, you can redeem it if the program is still running. Once its shuts down, you lose all the information.

Also you can continue to redeem the same ticket. This will not be the case once i setup the database.

I'm currently working on the database to save everything.

Please let me know if you have any bugs or ideas or comments... ill be adding alot to this. Thanks!

PS: If you get an error. You must run as Administrator.

-Tom-

* SAS.zip (22.13 KB - downloaded 742 times.)

* sas.png (57.2 KB, 1219x588 - viewed 1140 times.)
« Last Edit: November 09, 2012, 05:35:40 PM by twa8000 » Logged
TZtech
Contributing Gold NLG Member
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 129
Offline Offline

Gender: Male
Posts: 1113



« Reply #1 on: November 09, 2012, 07:14:57 AM »

K+ for sharing and welcome to the SAS club
Logged
Bruce
New NLG Member 1 to 100 Post
**

Total Karma Storms: 0
Offline Offline

Posts: 1



« Reply #2 on: December 07, 2012, 01:38:17 AM »

 Clap
It worked on my Atronic King kong
thanks
Logged
jrookstool
Contributing NLG Member
New NLG Member 1 to 100 Post
*

Total Karma Storms: 12
Offline Offline

Posts: 14



« Reply #3 on: March 30, 2013, 11:25:46 AM »

Any updates on your project?
Logged
twa8000
New NLG Member 1 to 100 Post
**

Total Karma Storms: 4
Offline Offline

Gender: Male
Posts: 51



« Reply #4 on: April 08, 2013, 01:39:55 AM »

Yes, i actually finished a very good Beta back in November 2012 but have been busy with other things and never finished a few small bugs that i wanted to finish before i posted it up. I guess i could post it up and let you try it out? Let me know what you encounter. I'll post it in the next 24 hours.
« Last Edit: April 08, 2013, 01:55:12 AM by twa8000 » Logged
twa8000
New NLG Member 1 to 100 Post
**

Total Karma Storms: 4
Offline Offline

Gender: Male
Posts: 51



« Reply #5 on: April 08, 2013, 01:54:55 AM »

See the new Thread:

http://newlifegames.net/nlg/index.php?topic=23588
Logged
Fatlonder
New NLG Member 1 to 100 Post
**

Total Karma Storms: 0
Offline Offline

Posts: 2



« Reply #6 on: December 02, 2013, 12:32:41 PM »

hi , i was trying to connect with your software but is not connecting the attached picture shows the message .
P.S in my Bally S9E i am using Enhanced validation type, is there any requirement about sas version my sm sas version is 6.0.2


* not connecting.png (83.44 KB, 1242x597 - viewed 678 times.)
« Last Edit: December 03, 2013, 06:42:01 PM by Fatlonder » Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  


If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.121 seconds with 19 queries.