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Author Topic: igt s plus lower candle code fast flash problem  (Read 17472 times)
trashman
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« on: November 02, 2013, 11:17:57 PM »

hi the manual says ide-drop door open.i dont know how to fix this .i was told it was the door opts so  i order a used set and installed them with no help.this game i had to use a reset chip on it.it dosnt have the bill validater in it.is that what its looking for if so is there a way to over ride this,like a special plug for the harness.well any help would be appreciated thanks
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cowboygames
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« Reply #1 on: November 02, 2013, 11:23:40 PM »

Not sure what an ide drop door is, bit you might take a look at the switch on the belly door
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trashman
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« Reply #2 on: November 02, 2013, 11:30:47 PM »

im kinda a newbe can you send a pic or tell me where this switch maybe thanks 
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cowboygames
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« Reply #3 on: November 02, 2013, 11:53:08 PM »

Belly door release knob will be right near the main door latch, pull it to let the belly door drop, but don't just let it drop. The switch is a pish typecherry switch and will be in the upper left corner of the opening. If it's the problem you can bypass it by tying the two wires together
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trashman
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« Reply #4 on: November 03, 2013, 08:09:28 AM »

thank you i will look into that
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trashman
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« Reply #5 on: November 03, 2013, 10:24:00 AM »

ok i checked it out there is a loop plug so there tied together any other ideas
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cowboygames
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« Reply #6 on: November 03, 2013, 11:23:34 AM »

Check all other door switches. Your cash box will have a micro switch on it's door also. Is this an upright machine or slant top?
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« Reply #7 on: November 03, 2013, 02:29:11 PM »

Is there an error code displayed in the display? Or just tell us WHAT is showing in the displays. To be honest, we've never even looked at a candle when working on a machine. I know some do, but there's not really a need to. If there's no error in the display, does Insert Coin light up? if so, drop a coin in it!
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knagl
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« Reply #8 on: November 03, 2013, 05:03:47 PM »

I'm with Roz. Likely the only thing the candle is telling you is that the main door had been open. It will likely stop flashing after one paid game is completed.

Also, please don't use your RAM clear chip ("reset chip") anymore unless someone here specifically suggests its use. It is not a "fix everything" chip.
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« Reply #9 on: November 03, 2013, 06:50:19 PM »

this is a up right type.there is no cash box.there are no codes showing.the coin insert light is lit and when i drop a coin in it goes in the hopper,but no credits are giving.if i hit the little white switch on the coin conparitor game will credit and play with door open, but if credit are there and door is closed credits are lost.
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« Reply #10 on: November 03, 2013, 06:59:23 PM »

Close door, wait for,Insert Coin lights up, drop a coin, and pull the handle or hit Sin Reels. Your display could just be out.

Under normal circumstances, if the machine accepts a coin into the hopper, there are no issues. (Yah, someone could have shimmed the coin comparitor to accept all coins, but we will get to that later if we have to.)

By the way, just to clarify, you said game has no validator and no cash box. Are these items missing or is it a coin in/coin out machine?
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« Reply #11 on: November 03, 2013, 07:16:14 PM »

If inserted coins are being accepted to the hopper but you're not getting credit, chances are very good that you need to replace your coin-in optics assembly.  I would start there.

(If the machine was in a tilt/error condition, the coin comparator would reject all coins to the tray, rather than permitting them to pass through the coin-in optics and go in to the hopper.)
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« Reply #12 on: November 03, 2013, 10:46:30 PM »

my display are working fine.i did put a newer coin camparator and wiring harness.so this isnt jimmyed.yes there is  no bill validator and no cash box for the bills.im going to look into the coin opts im going to see if i can clean them and if nothing else i order a set.thanks everyone so far i appreciate this !
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Kevin


« Reply #13 on: November 04, 2013, 03:01:58 AM »

If you can post the SP chip that is in your machine, we can point you to the PSR for it and how to get to the coin-in optics test.  With that, you can test your current optics to see if they're good or faulty:

http://www.newlifegames.net/spset/SPSS.htm

Also, one other remote possibility is that your coin-in optics have the wrong size guide for the coins falling through.  If you have a large size encoder with small (quarter or smaller) coins, it's possible that coins can be accepted without ever tripping the optics.  Typically, though, this would result in an error code as one or more of the optics would tend to get triggered out of sequence.

Let's start with your SP chip number, and we can test from there.
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« Reply #14 on: November 04, 2013, 04:36:54 PM »

ok one chip has a sticker 731 the one next to it i think is the prom or ram has a stcker 2c tripd 6284 dlx.p.s i cleaned the coin  opts no help there
« Last Edit: November 04, 2013, 06:05:32 PM by trashman » Logged
stayouttadabunker
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« Reply #15 on: November 04, 2013, 06:39:10 PM »

The chip in the GAME EPROM socket is the SP731.
The SP731 is sort of like your operating system chip akin to Vista, XP, etc.etc.

The chip in the socket location next to that one is the REEL EPROM SS6284 chip.
This chip controls the reel stops for the reel strips and payouts.

To check the coin-in optics, I open the door, power up the machine, press the Test button 3 times or
until I see [10-1] in the Winner Paid window on the reel glass display.

Then I turn the Reset key once to get the display to change in the Winner Paid window to a [11-1].
I then remove the coin comparator and rest it on the door on the very bottom with the CC harness still connected to it.

With a piece of plastic credit card about 4 inches long and about a 1/2" wide,
I stick it in between the slot between the sandwiched coin-in optics boards and
wiggle it back and forth to see if the Winner Paid number changes from a [11-1] to an [11-0].
You can use a popsicle stick if you have one!

After that, I turn the Reset key once more to change the Winner Paid display to [12-1].
This time I push the plastic credit stick in and out, instead of wiggling it side to side,
while watching the Winner Paid display to change from a [12-1] to a [12-0].

If you can get the 1's to change to zero's, then you know the coin-in ABC optics are functional.  propeller
« Last Edit: November 04, 2013, 06:48:05 PM by stayouttadabunker » Logged
trashman
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« Reply #16 on: November 05, 2013, 04:02:59 PM »

ok i did that it,so it seems the optics are working.where do we go next.
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« Reply #17 on: November 05, 2013, 05:31:35 PM »

Ok, well, at least that is eliminated.

Give us some good pics of your coin comparitor (front and back), so we can see if anything looks abnormal. Also, try dropping 10 quarters through and see if you get an error code. This will validate or eliminate the wrong size guide issue that knagl mentioned earlier.
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trashman
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« Reply #18 on: November 05, 2013, 10:18:02 PM »

ok i put like 16 coin in no error well heres to pics.thanks


* slot machine pics 001.JPG (1396.19 KB, 2048x1536 - viewed 1402 times.)

* slot machine pics 004.JPG (391.57 KB, 1910x1077 - viewed 806 times.)
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« Reply #19 on: November 05, 2013, 10:46:06 PM »

Even though we expected you to get errors if your guide was a $1 size (and you are using quarters), I do see the "$" written on the housing bracket of your comparitor.  Scratch Head  This indicates, that at least at one point, the comparitor was for a $1, but that doesn't mean it couldn't have been converted over to quarters. Lets see what some others think, and I'll see of my husband has time to take a look and see if anything obvious is going on that might be causing your headache.
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trashman
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« Reply #20 on: November 06, 2013, 06:49:03 AM »

ok thanks.one other question in the very back of machine behind the coin hopper up top there is a little board maybe 2'' by 4'' long i seen this on a machine for sale.i dont see that board on my game.? im just asking since that game didnt have the bill aceptor
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stayouttadabunker
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« Reply #21 on: November 06, 2013, 02:02:55 PM »

That 2'' by 4'' circuit board is for the SAS communications between the machine and the casino backroom.
It's not needed right now plus you've already used a Clear chip and wiped out any machine programming related to it.

As far as I can tell, the decoder guide for your quarter-size coins is intact.
I can see the top of it at the end of my red arrow and this molded plastic forces
your coins to fall in a path directly between the coin-in optics.

Also, the CC is operational as it allows the coins dropped to fall in between the coin-in optic sandwich,
 instead of being forced back into the coin tray.

That leaves us with two possible problems that need to be checked.

The easy one:
You can see I've drawn another red arrow pointing to the "Service Coin" momentary switch button.
This button allows you to add credits to you machine up to the Reel chip's MAX credits.
Since you have a 2 coin Triple Diamond Deluxe, go ahead and open the door
 and press the Service Coin button a couple of times.
It should add 2 credits to the game at the "Credits Played" or "Coins Played" display on the reel glass panel.
Press the "Play" button and the game should play off the credits you've added.

Good, that means the coin-in optics are somewhat functional, but does not send "Live" credits back to the MPU.
For some reason, your coin-in optics are not sending "seen" credits back to the MPU when the door is closed.
I suspect this is why...>>>

The hard one:
You said that you used a Clear chip in one of the first posts in this thread.
What you did was wipe out everything - including the game's denomination setting.
It no longer knows what denomination it should be.
It doesn't know if it's a nickel, quarter, or dollar game anymore.

You'll need a SET015 chip to change this.

You can try one more thing before that though...
Swap the coin mech bracket and harness from another machine to this one.
I'm still suspecting a possibly faulty coin-in optic board component that is refusing
to send accepted coin signals back to the MPU to be displayed during "live" game play with the door closed.
Simple job, remove the CC, remove the 2 phillips screws hold the bracket to the door, swap coin units
and reattach harness and CC.
Try some coins to rule out the coin-in optics being the problem.
Let us know in good detail how you make out!
Remember, the more you can tell us -  the better we can help you!


* slot machine pics 004.JPG (970.28 KB, 1910x1077 - viewed 992 times.)
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Jim
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« Reply #22 on: November 06, 2013, 02:20:39 PM »

lets stop and go back and check the optics again. I believe we missed testing the most important one of the three involved.  that's test 10_1,  this is the optic that will not change  when the transistor Q-2 or Q-4  is defective.   it will stay in the "1" state and give you the results you are having.

I believe the optics is your problem.


Hope this helps

Jim
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MIDWEST SLOTS   Selling Quality Slot Machines since 1995.  We service and repair all types of slot machines. Mills, Jennings, Bally EM, 1000/2000 series, Proslot, 6000. IGT  M, M+ ,S,  S+, S-2000,  I-Game,  Universal,  Video Poker, Sigma.
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« Reply #23 on: November 06, 2013, 08:21:39 PM »

ok i get credits when button is pressed.i did order a set of coin op boards.i also have the set chip if need be and have never do that so i hope i dont.well someone can walk me through that need be lol.ok well now back to my last post from jim hi how do i do this 10_1 test thanks.bob
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Jim
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« Reply #24 on: November 07, 2013, 01:06:09 PM »

read BUNKERS reply #15.   when you get to the test 10_1, perform the same test as you did for 11_1,and 12_1.    10_1 tests the A optic, 11_1 tests the B optic and small white test button, and 12_1 tests the C optic.

Hope this helps

Jim
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MIDWEST SLOTS   Selling Quality Slot Machines since 1995.  We service and repair all types of slot machines. Mills, Jennings, Bally EM, 1000/2000 series, Proslot, 6000. IGT  M, M+ ,S,  S+, S-2000,  I-Game,  Universal,  Video Poker, Sigma.
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