Welcome, Guest. Please login or register.
November 24, 2024, 02:28:57 AM

Login with username, password and session length
* Home Help Arcade Login Register
.
+  Forum
|-+  **Reel Slots** Gaming Machines
| |-+  IGT S and S-plus Reel Games. (Moderator: knagl)
| | |-+  IGT machines number 96400300 are they S+
0 Members and 3 Guests are viewing this topic. « previous next »
Pages: 1 [2] Go Down Print
Author Topic: IGT machines number 96400300 are they S+  (Read 17781 times)
a69mopar
647-402-1977
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 600
Offline Offline

Gender: Male
Posts: 3508



WWW
« Reply #25 on: October 02, 2009, 07:24:28 PM »

Oh, I see that Rick already mentioned this.... wave
Logged

         www.GTASLOTS.com      647-402-1977              BALLY S6000 GALLERY
dogwrangler
Guest
« Reply #26 on: October 02, 2009, 07:59:57 PM »

Thanks for the datasheet.  It looks like the processor takes 5 clocks (minus a fixed setup) to read instructions.  The data sheet shows 207ns address to valid instruction for a 16mhz clock.  You still need to subtract out what the address decoding is between the processor and the eprom, and what the data muxing is from the eprom back to the processor (maybe 50ns total?).  I would need to see the schematics to go any further.  It seems like a -90 eprom would be plenty fast enough.  Am I missing something else?

Does anyone know if the 10mhz board is identical to the 16mhz board (except for the speed)?  (same addressing, connectors, etc.)

Cheers,
-Greg

(I'm really gonna have to get some of these to play with)
Logged
OhioGaming
Contributing Gold NLG Member
Sr.NLG Member 501 to 1000 Post
*

Total Karma Storms: 297
Offline Offline

Posts: 834



WWW
« Reply #27 on: October 02, 2009, 08:02:41 PM »

I have not had any luck using the 16 MHz board and getting a decent sound out of a Haywire game (does not sound the same as a 10 MHz board).
Logged
dogwrangler
Guest
« Reply #28 on: October 02, 2009, 08:20:33 PM »

Ok.  From that I would guess that the actual program is different between the 10 and the 16, that it's not just a speed compatibility issue.  (sorry for the thread detour).

Cheers,
-Greg
Logged
jay
Global NLG Site Moderator
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 483
Offline Offline

Gender: Male
Posts: 3178


if you cant afford to lose you cant afford to win


« Reply #29 on: October 02, 2009, 09:39:11 PM »

The 16mhz code set is different as it includes additional options to control the sound and I believe credit count speed.
Logged

The only way to beat the casino is to own it
blueridgeslots
703 730-0821
Senior Full time Member.
Sr.Tech NLG Member 1000+ Post
*

Total Karma Storms: 1262
Offline Offline

Gender: Male
Posts: 1779


703 730-0821


WWW
« Reply #30 on: October 02, 2009, 10:31:50 PM »

I have not had any luck using the 16 MHz board and getting a decent sound out of a Haywire game (does not sound the same as a 10 MHz board).

Even using the SP 1146 Ken, the 16 meg board was used in many Haywire Dlx games in the day, I bought one from Chris (cp on here) back in the 90's and found the board today while looking for some other boards, I don't know if there is any other SP for type 2/21 on the 16 mhz board, I always used SP 1145 and 1146 in non Barcrest games, always on fast chips, even though there are a few others, you do have to tolerate the noise in a quiet room, but on Slant Tops you get the reel stop sound, unlike the 10 mhz, MGM properties put 16 mhz boards in all their Slants if I remember back then
Logged

Selling Quality Tested and Guaranteed Slot Parts and Machines at Wholesale

http://stores.ebay.com/BLUE-RIDGE-SLOT-SERVICE
OhioGaming
Contributing Gold NLG Member
Sr.NLG Member 501 to 1000 Post
*

Total Karma Storms: 297
Offline Offline

Posts: 834



WWW
« Reply #31 on: October 03, 2009, 12:33:19 AM »

Jim,

I think .. I was using the 1252. Next time I get around to I will try the 1146.

Thanks,
Ken
Logged
Pages: 1 [2] Go Up Print 
« previous next »
Jump to:  


If you find this site helpful, Please Consider Making a small donation to help defray the cost of hosting and bandwidth.



Newlifegames.com    Newlifegames.net    Newlifegames.org
   New Life Games    NewLifeGames  NLG  We Bring new Life to old Games    1-888-NLG-SLOTS
Are all Copyright and Trademarks of New Life Games LLC 1992 - 2021


FAIR USE NOTICE:

This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner.
We make such material available in an effort to advance awareness and understanding of the issues involved.
We believe this constitutes a fair use of any such copyrighted material as provided for in section 107 of the US Copyright Law.
In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those
who have expressed a prior interest in receiving the included information for research and educational purposes.

For more information please visit: http://www.law.cornell.edu/uscode/17/107.shtml.

If you wish to use copyrighted material from this site for purposes of your own that go beyond fair use,
you must obtain permission directly from the copyright owner.

NewLifeGames.net Web-Site is optimized for use with Fire-Fox and a minimum screen resolution of 1280x768 pixels.


Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Loon Designed by Mystica
Updated by Runic Warrior
Page created in 0.129 seconds with 19 queries.