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Author Topic: Animation display configuration software !  (Read 5866 times)
thanh lieu
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« on: June 12, 2010, 02:18:06 PM »

Hi all,
could anyone help me with animation display configuration for windows version 2.0 please? I need its to upload some user-define file to CHAMII+
Thanks.
Thanh
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thanh lieu
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« Reply #1 on: June 30, 2010, 02:52:49 PM »

Hi !

I made backgrnd.bat file like

PRGSV B:ledg.pdf /60    //ledg.pdf is 4 windows and display JP0,JP1,JP2,JP3

I made other file jpwin3.bat file like

TEXT B:win3.txt /60 /3 /3

and win3.txt file like

BCOLOR(0);
BOX(90,16,180,32);   //WINDOW 4 DISPLAY JP3
CLRSCR();
PRINT(MINOR WIN !);
PRINT(\JW);

I download these 4 files to my supreme and it displays 4 Mystery JP value all the time (32 x 180 LED dot), when the JP3 hits and it displays default celebration only.
I know that supreme run only backgrnd.bat file only. Can Any one help me to set its to run jpwin3.bat file when this level hit please?
Thanks for help!

Thanh.
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McCackie
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« Reply #2 on: August 21, 2010, 10:10:50 AM »

This is my typical layout for a jackpot celebration TXT file, in this case a 2x2.  The BAT file also invokes an animation, usually saying WINNER in some way and cycles back.
The feature is that it only show the key information, that each item is in a standard position, very important with those who don't read well but the there is some activiity here with the jackpot level, in this case a "Major" jackpot, flashing red/yellow.

This technique can do Chinese, see attached which has a Chinese then English translation for an Asian Casino.
______________________________________
BCOLOR(0);CLRSCR();MODE(1);

GOTOXY(8,2);FONT(C:IGT6.FNT);COLOR(2);PRINT(Major);
GOTOXY(1,9);FONT(C:IGT6.FNT);COLOR(2);PRINT(JACKPOT);
GOTOXY(39,1);FONT(C:blo16.FNT);PRINT(\JW);

COLOR(3);LINE(1,17,120,17);

GOTOXY(13,19);FONT(C:IGT6.FNT);COLOR(1);PRINT(ON);
GOTOXY(1,26);FONT(C:IGT6.FNT);COLOR(1);PRINT(MACHINE);
GOTOXY(39,18);FONT(C:blo16.FNT);PRINT(\JI);

DISPLAY();wait(3);

FONT(C:IGT6.FNT);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(2);PRINT(Major);DISPLAY();wait(3);
GOTOXY(8,2);COLOR(3);PRINT(Major);DISPLAY();wait(3);
___________________________________________________


* JPWIN2.TXT (5.66 KB - downloaded 265 times.)
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thanh lieu
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« Reply #3 on: August 21, 2010, 10:45:30 AM »

I did and supreme displays now! I set up JPGoup = all by sw on supreme board.
Here is my files!

win0.BAT
------------------------------
PLAY B:winer.mik 1 30              ; Play winer from small - big - small letter one time at speed 30
TEXT B:win0.txt 20 /0 /0

win0.txt
-----------------------------
BCOLOR(0);
COLOR(2);
FONT(c:DECO16.fnt);
GOTOXY(26,3);
PRINT(V);
COLOR(1);
PRINT(E);
COLOR(3);
PRINT(G);
COLOR(1);
PRINT(A);
COLOR(2);
PRINT(S   );
COLOR(1);
PRINT(WIN!);          // VEGAS WIN!
COLOR(2);
FONT(C:CHAR8.FNT);
GOTOXY(3,23);
PRINT(MACHINE:);
COLOR(3);
PRINT(\JM);
GOTOXY(104,23);
PRINT(\JW);
WAIT(80);
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McCackie
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« Reply #4 on: August 21, 2010, 11:13:42 AM »

It is not needed or desirable to have a new line after each statement, it was a wierd idea from someone at Mikohn head office.  If you look at mine, each line is a series of related statements and it reads a lot clearer.  Plus use of the MODE(1) and DISPLAY() commands mean all the screen details come up at once, not a statemenmt at a time.

Also, I have always used JPWIN.BATn file (where n is the jackpot group), does WINn.BAT also work?  We use Supreme 2.11 (CON2), 3.09 (X Series) and 3.19 (Casinolink).

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thanh lieu
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« Reply #5 on: August 21, 2010, 11:39:20 AM »

Thanks for your suggestion, the winx.BAT (my casino has 4 level so X=0 to 3) is woking all, I use 2x3 size LED.
My PGIC server send signal --> SIB2 --> Supreme V3.19 --> 2x3 overheadd LED sign ( 32 x 192 dots).
Do U know some one have amination software ?
I'd like to get one!
Thanks
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thanh lieu
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« Reply #6 on: August 21, 2010, 11:50:36 AM »

One more thing, Does X-series use for palmtronic controller? I am using Fafafa now so would you like to give me that file please?
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McCackie
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« Reply #7 on: August 21, 2010, 12:28:48 PM »

I use ULEAD Gif Animator 5 to produce a *.FLC, which is converted to a *.MIK with Flc2mik.exe (attached).  With it (as mentioned elsewhere) I have 3 more "colours", a yellow/red, dark red (red with black through it) and a dark green (green with black through it).  The problem with any animation is as much deciding what and how to do it, it is drifting out of the technical area.  It is like writing copy, less is more, most put too much in which the player hates (especially if a committee gets involved).

I have not really got into Paltronic animation, I have been kept busy taking up Coolsigns here, sorry.

* Flc2Mik.zip (34.45 KB - downloaded 190 times.)
* Galaxy.zip (8.23 KB - downloaded 208 times.)
« Last Edit: November 08, 2010, 01:37:47 AM by McCackie » Logged
thanh lieu
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« Reply #8 on: May 06, 2012, 04:06:59 AM »

Can I get 3.09 please at camthanh1974@hotmail.com ?
I am using coolsign but I can not change content, IGT dose not support its any more(CD offline update) no
Can you show me the way please?
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McCackie
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« Reply #9 on: May 07, 2012, 10:43:00 PM »

Should be able to help given I program the Coolsign units in Oz.  What is the "PN" number of your unit or if your not sure give me the MAC number.
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thanh lieu
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« Reply #10 on: May 08, 2012, 12:50:32 AM »

Player Node Agent, NIC:00-13-72-9e-88-46
PN84

Thanks mate,

Thanh.
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